; PlatformIO Project Configuration File
;
;   Build options: build flags, source filter
;   Upload options: custom upload port, speed and extra flags
;   Library options: dependencies, extra library storages
;   Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html

[platformio]
default_envs = esp32

[env]
;-- platformio.ini custom options, reused by TFT_eSPI, SDL2 and in OMOTE code -
custom_screen_width = 240
custom_screen_heigth = 320
lib_deps = 
	lvgl/lvgl@^8.3.11
build_flags =
	;-- OMOTE -----------------------------------------------------------------
	-D ENABLE_WIFI_AND_MQTT=1
	-D ENABLE_KEYBOARD_MQTT=0
	-D ENABLE_BLUETOOTH=1
	-D ENABLE_KEYBOARD_BLE=1
	-D SCR_WIDTH=${env.custom_screen_width}
	-D SCR_HEIGHT=${env.custom_screen_heigth}
	;-- lvgl ------------------------------------------------------------------
	; lvgl variant 1:
	; Don't use lv_conf.h. Tweak params via platfom.ini. See lv_conf_internal.h line 31. Don't change this line.
	-D LV_CONF_SKIP=1
	; Set this in specific environments below. Will be different in Arduino and Windows/Linux
	;-D LV_TICK_CUSTOM=1
	; dynamic memory. Takes as much as it gets from heap (DRAM). Needs approx. 25%-30% more memory than static memory.
	;-D LV_MEM_CUSTOM=1
	; Set this in specific environments below. 32 bit and 64 bit need differenz sizes.
	;-D LV_MEM_CUSTOM=0
	;-D LV_MEM_SIZE="(32U * 1024U)"
	; fonts and theme
	-D LV_FONT_MONTSERRAT_10=1
	-D LV_FONT_MONTSERRAT_12=1
	-D LV_FONT_MONTSERRAT_16=1
	-D LV_FONT_MONTSERRAT_24=1
	-D LV_THEME_DEFAULT_DARK=1
	; don't build examples
	-D LV_BUILD_EXAMPLES=0
	; Enable the log module
	-D LV_USE_LOG=1
	-D LV_LOG_PRINTF=1
	;-D LV_LOG_LEVEL=LV_LOG_LEVEL_TRACE
	;-D LV_LOG_LEVEL=LV_LOG_LEVEL_INFO
	;-D LV_LOG_LEVEL=LV_LOG_LEVEL_WARN
	-D LV_LOG_LEVEL=LV_LOG_LEVEL_ERROR
	;-D LV_LOG_LEVEL=LV_LOG_LEVEL_USER
	;-D LV_LOG_LEVEL=LV_LOG_LEVEL_NONE
	; trace really gives a lot of messages ...
	;-D LV_LOG_LEVEL=LV_LOG_LEVEL_TRACE
	; ---
	; Enable asserts if an operation is failed or an invalid data is found.
	; If LV_USE_LOG is enabled an error message will be printed on failure*/
	; /*Check if the styles are properly initialized. (Very fast, recommended)*/
	-D LV_USE_ASSERT_STYLE=1
	; /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
	;-D LV_USE_ASSERT_MEM_INTEGRITY=1
	; /*Check the object's type and existence (e.g. not deleted). (Slow)*/
	;-D LV_USE_ASSERT_OBJ=1
	; ---------
	; lvgl variant 2:
	; or define where lv_conf.h is, relative to the `lvgl` folder
	;-D LV_CONF_PATH=../../../../src/gui_general_and_keys/lv_conf.h

[env:esp32]
platform = espressif32
board = esp32dev
framework = arduino
monitor_speed = 115200
board_build.f_flash = 80000000L
board_build.f_cpu = 240000000L
board_build.partitions = huge_app.csv
upload_speed = 1000000
lib_deps = 
	${env.lib_deps}
	bodmer/TFT_eSPI@^2.5.43
	adafruit/Adafruit BusIO@^1.15.0
	adafruit/Adafruit FT6206 Library@^1.1.0
	sparkfun/SparkFun LIS3DH Arduino Library@^1.0.3
	crankyoldgit/IRremoteESP8266@^2.8.6
	knolleary/PubSubClient@^2.8
	h2zero/NimBLE-Arduino@^1.4.1
	;chris--a/Keypad@^3.1.1
	;t-vk/ESP32 BLE Keyboard@^0.3.2
build_flags =
	${env.build_flags}
	;-- OMOTE -----------------------------------------------------------------
	; 1: rev1 - Slowly charge the VSW voltage to prevent a brownout
	; 2: rev2 - no special handling needed
	; 3: rev3 - no special handling needed
	-D OMOTE_HARDWARE_REV=3
	;-- Arduino log -----------------------------------------------------------
	;-D CORE_DEBUG_LEVEL=ARDUHAL_LOG_LEVEL_NONE
	;-D CORE_DEBUG_LEVEL=ARDUHAL_LOG_LEVEL_ERROR
	;-D CORE_DEBUG_LEVEL=ARDUHAL_LOG_LEVEL_WARN
	-D CORE_DEBUG_LEVEL=ARDUHAL_LOG_LEVEL_INFO
	;-D CORE_DEBUG_LEVEL=ARDUHAL_LOG_LEVEL_DEBUG
	;-D CORE_DEBUG_LEVEL=ARDUHAL_LOG_LEVEL_VERBOSE
	;-- lvgl arduino ----------------------------------------------------------
	; use millis() from "Arduino.h" to tell the elapsed time in milliseconds
	-D LV_TICK_CUSTOM=1
	; static memory, will be allocated in static DRAM
	-D LV_MEM_CUSTOM=0
	-D LV_MEM_SIZE="(32U * 1024U)"
	;-- TFT_eSPI --------------------------------------------------------------
	-D DISABLE_ALL_LIBRARY_WARNINGS=1
	; The following lines replace the TFT_eSPI User_setup.h-file
	-D USER_SETUP_LOADED=1
	-D ILI9341_DRIVER=1
	-D TFT_WIDTH=${env.custom_screen_width}
	-D TFT_HEIGHT=${env.custom_screen_heigth}
	;-D TFT_MISO not connected
	-D TFT_MOSI=23
	-D TFT_SCLK=18
	-D TFT_CS=5
	-D TFT_DC=9
	-D TFT_RST=-1
	-D SPI_FREQUENCY=40000000 ; 40MHz default, some displays might support 80MHz
	; TFT_eSPI fonts are disabled by default
	;-D LOAD_GLCD=1
	;-D LOAD_FONT2=1
	;-D LOAD_FONT4=1
	;-D LOAD_FONT6=1
	;-D LOAD_FONT7=1
	;-D LOAD_FONT8=1
	;-D LOAD_GFXFF=1
	;-D SMOOTH_FONT=1
	;-- for BLE Keyboard. Don't change this line! -----------------------------
	-D USE_NIMBLE=1
	;-- hardware abstraction, needed to find hardwareLayer.h ------------------
	-I hardware
	-I hardware/ESP32/lib/Keypad/src
	;-I hardware/ESP32/lib/ESP32-BLE-Keyboard
build_src_filter =
	+<*>
	+<../hardware/ESP32/*>
	;+<../hardware/ESP32/lib/ESP32-BLE-Keyboard/*>

; use this if you have a 64 bit compiler (Ubuntu, WSL2, Windows with MSYS2 MINGW64)
[env:windows_linux_64bit]
platform = native@^1.2.1
lib_deps = 
	${env.lib_deps}
	;we need the master branch from github because of this commit https://github.com/lvgl/lv_drivers/commit/7b9dee11c93ad27e2591182457c1eba7677473be
	lv_drivers=https://github.com/lvgl/lv_drivers
	;lvgl/lv_drivers@^8.3.0
build_flags =
	${env.build_flags}
	;-- lvgl ------------------------------------------------------------------
	; 64 bit needs a lot more static memory
	-D LV_MEM_CUSTOM=0
	-D LV_MEM_SIZE="(64U * 1024U)"
	;SDL2 from msys64
	-l SDL2
	; settings for lv_drivers
	-D LV_LVGL_H_INCLUDE_SIMPLE
	-D LV_DRV_NO_CONF
	-D USE_SDL
	-D SDL_INCLUDE_PATH="\"SDL2/SDL.h\""
	-D SDL_HOR_RES=${env.custom_screen_width}
	-D SDL_VER_RES=${env.custom_screen_heigth}
	-D SDL_ZOOM=2
	;-- hardware abstraction, needed to find hardwareLayer.h ------------------
	-I hardware
build_src_filter =
	+<*>
	+<../hardware/windows_linux/*>

; use this if you have a 32 bit compiler (Windows MSYS2 MINGW32)
[env:windows_linux_32bit]
extends = env:windows_linux_64bit
build_unflags =
	${env:windows_linux_64bit.build_unflags}
	;-- lvgl ------------------------------------------------------------------
	-D LV_MEM_CUSTOM=0
	-D LV_MEM_SIZE="(64U * 1024U)"
build_flags =
	${env:windows_linux_64bit.build_flags}
	;-- lvgl ------------------------------------------------------------------
	; 32 bit needs exact the same lvgl memory as on ESP32
	-D LV_MEM_CUSTOM=0
	-D LV_MEM_SIZE="(32U * 1024U)"
	; Take care. If you have a 64 bit compiler, this setting will tell the compiler to cross compile to 32 bit.
	; Compiling is successfull, but linker fails. So use this env only with a 32 bit compiler.
	; Probably a custom linker script would be needed for cross compiling to work.
	; Ubuntu and WSL2 are using 64 bit compilers! So you can only build the 32 bit simulator with Windows MSYS2 MINGW32
	-m32
	;linker option
	-Wl,-mi386pe
