From 4eb6590c58bd59caf151a513948891650cf25031 Mon Sep 17 00:00:00 2001 From: Max K Date: Sun, 23 Jul 2023 20:04:46 +0200 Subject: [PATCH] added instruction for the simulator --- README.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 515a326..2285a85 100644 --- a/README.md +++ b/README.md @@ -52,6 +52,14 @@ See the [open issues](https://github.com/CoretechR/OMOTE/issues) and [discussion OMOTE might look like a finished product, but especially the software is ***not "consumer-friendly"*** yet. If you want to build your own remote and customize it to your devices, you should be ***somewhat experienced with electronics and programming***. +### Simulator + +You can try the user interface on your PC using the LVGL simulator. Just follow these steps: + +1. Install Visual Studio, including the "Desktop development with C++" workload. You can use the free Community edition. +2. Start Visual Studio and open LVGL.Simulator.sln +3. Make sure that the build target is set to x64 and then run the local Windows debugger. + ### Hardware The central component of OMOTE is its PCB. If you want to build the PCB yourself, you will need SMT-reflow tools like a hot plate or a hot-air station. The 2-layered board and a solder paste stencil can be ordered from any PCB manufacturer using the [KiCad files](https://github.com/CoretechR/OMOTE/tree/main/PCB). Manufacturers like OSHPARK or Aisler will accept these files directly. For JLCPCB or PCBWay, you can use their plugin to export the optimized Gerber files. @@ -80,4 +88,4 @@ Distributed under the GPL v3 License. See [LICENSE](https://github.com/CoretechR Maximilian Kern - [kernm.de](kernm.de) -Project Link: [https://hackaday.io/project/191752-omote-diy-universal-remote](https://hackaday.io/project/191752-omote-diy-universal-remote) \ No newline at end of file +Project Link: [https://hackaday.io/project/191752-omote-diy-universal-remote](https://hackaday.io/project/191752-omote-diy-universal-remote)