#pragma once #include "SparkFunLIS3DH.h" #include "HardwareAbstract.hpp" #include "lvgl.h" #include "battery.hpp" #include #include #include #include #include // modified for inverted logic #include #include #include #include #include "wifihandler.hpp" #include "omoteconfig.h" #include "BatteryInterface.h" #include "wifiHandlerInterface.h" #include "display.hpp" class HardwareRevX : public HardwareAbstract { public: enum class WakeReason { RESET, IMU, KEYPAD }; static std::shared_ptr getInstance(); static std::weak_ptr getRefrence() { return getInstance(); } // HardwareAbstract virtual void init() override; virtual void debugPrint(const char* fmt, ...) override; virtual std::shared_ptr battery() override; virtual std::shared_ptr display() override; virtual std::shared_ptr wifi() override; /// @brief To be ran in loop out in main // TODO move to a freertos task void loopHandler(); protected: // Init Functions to setup hardware void initIO(); void restorePreferences(); void slowDisplayWakeup(); void setupIMU(); void setupIR(); void activityDetection(); void enterSleep(); void configIMUInterrupts(); // Tasks void startTasks(); private: HardwareRevX(); std::shared_ptr mBattery; std::shared_ptr mDisplay; std::shared_ptr mWifiHandler; // IMU Motion Detection LIS3DH IMU = LIS3DH(I2C_MODE, 0x19); // Default constructor is I2C, addr 0x19. int standbyTimer = SLEEP_TIMEOUT; int motion = 0; WakeReason wakeup_reason; Preferences preferences; bool wakeupByIMUEnabled = true; byte currentDevice = 1; // Current Device to control (allows switching // mappings between devices) // IR declarations IRsend IrSender = IRsend(IR_LED, true); IRrecv IrReceiver = IRrecv(IR_RX); // Keypad declarations static const byte ROWS = 5; // four rows static const byte COLS = 5; // four columns // define the symbols on the buttons of the keypads char hexaKeys[ROWS][COLS] = { {'s', '^', '-', 'm', 'r'}, // source, channel+, Volume-, mute, record {'i', 'r', '+', 'k', 'd'}, // info, right, Volume+, OK, down {'4', 'v', '1', '3', '2'}, // blue, channel-, red, yellow, green {'>', 'o', 'b', 'u', 'l'}, // forward, off, back, up, left {'?', 'p', 'c', '<', '='} // ?, play, config, rewind, stop }; byte rowPins[ROWS] = {SW_A, SW_B, SW_C, SW_D, SW_E}; // connect to the row pinouts of the keypad byte colPins[COLS] = {SW_1, SW_2, SW_3, SW_4, SW_5}; // connect to the column pinouts of the keypad Keypad customKeypad = Keypad(makeKeymap(hexaKeys), rowPins, colPins, ROWS, COLS); byte keyMapTechnisat[ROWS][COLS] = {{0x69, 0x20, 0x11, 0x0D, 0x56}, {0x4F, 0x37, 0x10, 0x57, 0x51}, {0x6E, 0x21, 0x6B, 0x6D, 0x6C}, {0x34, 0x0C, 0x22, 0x50, 0x55}, {'?', 0x35, 0x2F, 0x32, 0x36}}; byte virtualKeyMapTechnisat[10] = {0x1, 0x2, 0x3, 0x4, 0x5, 0x6, 0x7, 0x8, 0x9, 0x0}; static std::shared_ptr mInstance; };