// OMOTE firmware for ESP32 // 2023 Maximilian Kern #include #include "HardwareRevX.hpp" #include "OmoteUI.hpp" #include "omoteconfig.h" std::shared_ptr hal = nullptr; void setup() { hal = HardwareRevX::getInstance(); hal->init(); auto ui = OmoteUI::getInstance(hal); ui->layout_UI(); lv_timer_handler(); // Run the LVGL UI once before the loop takes over } void loop() { HardwareRevX::getInstance()->loopHandler(); OmoteUI::getInstance()->loopHandler(); }