#ifndef __CONFIGULATOR_H__ #define __CONFIGULATOR_H__ #include #define CFGLR_BACKENDS_MAX (04) #define CFGLR_ELEMENTS_MAX (12) #define CFGLR_SIGNALERS_MAX (04) typedef enum { CFGLR_SIGNAL_LOADED = 0, CFGLR_SIGNAL_CHANGE, CFGLR_SIGNAL_DELETE, } cfglr_signal_e; typedef enum { CFGLR_DATATYPE_U8 = 0, CFGLR_DATATYPE_I8, CFGLR_DATATYPE_U16, CFGLR_DATATYPE_I16, CFGLR_DATATYPE_U32, CFGLR_DATATYPE_I32, CFGLR_DATATYPE_U64, CFGLR_DATATYPE_I64, CFGLR_DATATYPE_STR, CFGLR_DATATYPE_BIN, } cfglr_datatype_e; #define CFGLR_DATATYPE_COUNT (uint8_t)(CFGLR_DATATYPE_BIN - CFGLR_DATATYPE_U8) typedef struct cfglr_signaler cfglr_signaler_t; typedef struct cfglr_handle_struct cfglr_handle_t; typedef struct cfglr_element cfglr_element_t; typedef void (*cfglr_signaler_init_t)(cfglr_signaler_t *signaler, cfglr_element_t *element, cfglr_handle_t *handle); typedef void (*cfglr_signaler_dispatch_t)(cfglr_signaler_t *signaler, cfglr_element_t *element, cfglr_signal_e sig); // TODO determine if key is actually needed here struct cfglr_signaler { const char *key; cfglr_signaler_dispatch_t dispatch; cfglr_signaler_init_t init; void *handle; }; struct cfglr_element { const char *key; uint8_t dirty; uint8_t signaler_count; cfglr_datatype_e datatype; // TODO precalcualte sizes in an array and use datatype enum to look up uint8_t datatype_size; uint8_t default_size; void *data; void *default_data; cfglr_handle_t *handle; cfglr_signaler_t signalers[CFGLR_SIGNALERS_MAX]; }; #define CFGLR_ELEMENT(KEY, TYPE, SIZE, DEFAULT, DEF_SIZE, SIGNALERS...) (cfglr_element_t){\ .key = KEY,\ .datatype = TYPE,\ .datatype_size = SIZE,\ .default_data = (void*)DEFAULT,\ .default_size = DEF_SIZE,\ .signalers = {\ SIGNALERS,\ { NULL }\ }\ } #define CFGLR_ELEMENT_U8(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_U8, sizeof(uint8_t), DEFAULT, 1, SIGNALERS) #define CFGLR_ELEMENT_I8(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_I8, sizeof(int8_t), DEFAULT, 1, SIGNALERS) #define CFGLR_ELEMENT_U16(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_U16, sizeof(uint16_t), DEFAULT, 2, SIGNALERS) #define CFGLR_ELEMENT_I16(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_I16, sizeof(int16_t), DEFAULT, 2, SIGNALERS) #define CFGLR_ELEMENT_U32(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_U32, sizeof(uint32_t), DEFAULT, 4, SIGNALERS) #define CFGLR_ELEMENT_I32(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_I32, sizeof(int32_t), DEFAULT, 4, SIGNALERS) #define CFGLR_ELEMENT_U64(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_U64, sizeof(uint64_t), DEFAULT, 8, SIGNALERS) #define CFGLR_ELEMENT_I64(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_I64, sizeof(int64_t), DEFAULT, 8, SIGNALERS) #define CFGLR_ELEMENT_BIN(KEY, SIZE, DEFAULT, DEF_SIZE, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_BIN, SIZE, DEFAULT, DEF_SIZE, SIGNALERS) #define CFGLR_ELEMENT_STR(KEY, SIZE, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_STR, SIZE, DEFAULT, strlen(DEFAULT), SIGNALERS) typedef struct cfglr_backend cfglr_backend_t; typedef void (*cfglr_backend_open_t)(cfglr_backend_t *backend, cfglr_handle_t *handle); typedef void (*cfglr_backend_close_t)(cfglr_backend_t *backend, cfglr_handle_t *handle); typedef uint16_t (*cfglr_backend_get_t)(cfglr_backend_t *backend, cfglr_element_t *element, cfglr_handle_t *handle); typedef uint16_t (*cfglr_backend_set_t)(cfglr_backend_t *backend, cfglr_element_t *element, cfglr_handle_t *handle); uint16_t cfglr_commit(cfglr_element_t *element); uint16_t cfglr_commit_data(cfglr_backend_t *backend, cfglr_element_t *element, cfglr_handle_t *handle); struct cfglr_backend { cfglr_backend_open_t open; cfglr_backend_close_t close; cfglr_backend_get_t get; cfglr_backend_set_t set; void *handle; }; #define CFGLR_BACKEND(OPEN, CLOSE, GET, SET) {\ .open = OPEN,\ .close = CLOSE,\ .get = GET,\ .set = SET,\ } struct cfglr_handle_struct { const char *namespace; // TODO cleanup, what is store_default for? uint8_t store_default; uint8_t backend_count; uint8_t element_count; cfglr_backend_t backend; cfglr_element_t elements[CFGLR_ELEMENTS_MAX]; }; uint8_t cfglr_init(cfglr_handle_t *handle); uint8_t cfglr_fetch_data(cfglr_backend_t *backend, cfglr_element_t *element, cfglr_handle_t *handler); cfglr_element_t * cfglr_get_element(cfglr_handle_t *handle, const char *name); #include "cfglr_log.h" #include "cfglr_nvs.h" #include "cfglr_signaler_callback.h" #include "cfglr_signaler_idf_event.h" #include "cfglr_signaler_lvgl.h" #endif//__CONFIGULATOR_H__