major refactor on processing approach

instead of processing from an Assembly Link prospective, it now just
pulls bodies from the first level Links in the Assembly. From those LCS
points are found. Planes and sketches are created from there
This commit is contained in:
Morgan 'ARR\!' Allen 2022-12-25 00:04:17 -08:00
parent 99799697b9
commit 6b1f8f0074

View file

@ -18,7 +18,7 @@ class FlatpackGroupViewProvider():
self.Proxy = group self.Proxy = group
class FlatpackWBTools(): class FlatpackWBTools():
def createDatumPlaneOnLink(self, part, link): def createDatumPlaneOnLink(self, part):
plane = part.newObject('PartDesign::Plane', 'DatumPlane') plane = part.newObject('PartDesign::Plane', 'DatumPlane')
return plane return plane
@ -33,48 +33,69 @@ class FlatpackWBTools():
self.links = self.findLinks(asm) self.links = self.findLinks(asm)
assembly_bodies = []
for link in self.links: for link in self.links:
attached_to = ad.getObject(link.AttachedTo.split('#')[1]) if link.LinkedObject not in assembly_bodies:
assembly_bodies.append(link.LinkedObject)
# not much to do when attached to the root
if attached_to.Name == 'LCS_Origin':
print('Skipping LCS_Origin')
continue
print(link.Name, link.Placement) continue
# find all the App::Links that are on the same Plane as this one for body in assembly_bodies:
coplaner_links = [] sketch_planes = {}
for i in [ l for l in link.OutList if l.TypeId == 'PartDesign::CoordinateSystem' ]: sketch_pockets = {}
if l not in coplaner_links and abs(link.Placement.Base.z - l.Placement.Base.z) < 0.000001: sketch_pads = {}
print(link.Label, l.Label, abs(link.Placement.Base.z- l.Placement.Base.z), link.Placement.Base.z==l.Placement.Base.z)
coplaner_links.append(l)
print('coplaner_links', coplaner_links) for lcs in self.findLCS(body.OutList):
for cp_link in coplaner_links: base = lcs.Placement.Base
base = cp_link.Placement.Base z = base.z
# create DatumPlane for Sketch Support if sketch_planes.get(z) is None:
# TODO track planes per Z offset # create new plane to hold sketch
plane = self.createDatumPlaneOnLink(link.LinkedObject, link) plane = self.createDatumPlaneOnLink(body)
plane.Visibility = False plane.Visibility = False
plane.Placement.Base.z = base.z plane.Placement.Base.z = z
# create Sketch for drawing attachment features sketch_planes[z] = plane
sketch = self.createSketch(link.LinkedObject, plane) else:
sketch.Visibility = False plane = sketch_planes[z]
# TODO needs input parameters from 1) the Flatpack object 2) the depth of the LinkedObject bb = body.Shape.BoundBox
sketch.addGeometry(Part.LineSegment(App.Vector(base.x-10, base.y, 0), App.Vector(base.x+10, base.y, 0)), False) if self.insideBB(bb, lcs.Placement.Base):
sketch.addGeometry(Part.LineSegment(App.Vector(base.x+10, base.y, 0), App.Vector(base.x+10, base.y + 5, 0)), False) sketch_book = sketch_pockets
sketch.addGeometry(Part.LineSegment(App.Vector(base.x+10, base.y + 5, 0), App.Vector(base.x-10, base.y + 5, 0)), False) sketch_label = 'Inside'
sketch.addGeometry(Part.LineSegment(App.Vector(base.x-10, base.y + 5, 0), App.Vector(base.x-10, base.y, 0)), False) else:
sketch_book = sketch_pads
# TODO determine if Feature should be Pad or Pocket, based on inside/outside of BoundingBox sketch_label = 'Outside'
if sketch_book.get(z) is None:
sketch = self.createSketch(body, plane)
sketch.Visibility = False
sketch.Label = sketch_label
sketch_book[z] = sketch
else:
sketch = sketch_book[z]
tab_length = abs(bb.ZMin) + bb.ZMax
sketch.addGeometry(Part.LineSegment(App.Vector(base.x-10, base.y - (tab_length / 2), 0), App.Vector(base.x+10, base.y - (tab_length / 2), 0)), False)
sketch.addGeometry(Part.LineSegment(App.Vector(base.x+10, base.y - (tab_length / 2), 0), App.Vector(base.x+10, base.y + tab_length / 2, 0)), False)
sketch.addGeometry(Part.LineSegment(App.Vector(base.x+10, base.y + tab_length / 2, 0), App.Vector(base.x-10, base.y + tab_length / 2, 0)), False)
sketch.addGeometry(Part.LineSegment(App.Vector(base.x-10, base.y + tab_length / 2, 0), App.Vector(base.x-10, base.y - (tab_length / 2), 0)), False)
for z in sketch_pads:
sketch = sketch_pads[z]
pad = link.LinkedObject.newObject('PartDesign::Pad', 'Pad') pad = link.LinkedObject.newObject('PartDesign::Pad', 'Pad')
pad.Profile = sketch pad.Profile = sketch
# TODO get value from elsewhere pad.Length = tab_length
pad.Length = 10 pad.Midplane = 1
pad.Refine = 1
for z in sketch_pockets:
sketch = sketch_pockets[z]
pad = link.LinkedObject.newObject('PartDesign::Pocket', 'Pocket')
pad.Profile = sketch
pad.Length = tab_length
pad.Midplane = 1 pad.Midplane = 1
pad.Refine = 1 pad.Refine = 1
@ -99,16 +120,24 @@ class FlatpackWBTools():
def findLinks(self, asm, discard_origin = False): def findLinks(self, asm, discard_origin = False):
return [] if not asm else [el for el in asm.OutList if el.TypeId == 'App::Link'] return [] if not asm else [el for el in asm.OutList if el.TypeId == 'App::Link']
def findLCS(self, obj_list):
return [ l for l in obj_list if l.TypeId == 'PartDesign::CoordinateSystem' ]
def getLinkOwner(self, link): def getLinkOwner(self, link):
return link.LinkedObject return link.LinkedObject
def insideBB(self, bb, p):
return (p.x > bb.XMin and p.x < bb.XMax) and (p.y > bb.YMin and p.y < bb.YMax) and (p.z > bb.ZMin and p.z < bb.ZMax)
FP = App.Flatpack = FlatpackWBTools() FP = App.Flatpack = FlatpackWBTools()
asm = Gui.ActiveDocument.Document.getObject('Model') asm = Gui.ActiveDocument.Document.getObject('Model')
asm = FP.findAssembly() asm = FP.findAssembly()
if asm: if asm:
ad.openTransaction('flatpack')
FP.createGroup(asm) FP.createGroup(asm)
ad.commitTransaction()
else: else:
print('No Assembly selected.') print('No Assembly selected.')