19 lines
215 B
C++
19 lines
215 B
C++
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// OMOTE UI
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// 2023 Matthew Colvin
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#pragma once
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#include "HardwareAbstract.hpp"
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#include <memory>
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namespace UI {
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class UIBase {
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public:
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UIBase();
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virtual void loopHandler();
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protected:
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};
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} // namespace UI
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