OMOTE/Platformio/HAL/Targets/Simulator/SDLDisplay.cpp

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#include "SDLDisplay.hpp"
#include "sdl/sdl.h"
#include <string>
std::shared_ptr<SDLDisplay> SDLDisplay::getInstance(){
if (!DisplayAbstract::mInstance){
DisplayAbstract::mInstance = std::shared_ptr<SDLDisplay>(new SDLDisplay());
}
return std::static_pointer_cast<SDLDisplay>(mInstance);
}
void SDLDisplay::setBrightness(uint8_t brightness){
mBrightness = brightness;
}
uint8_t SDLDisplay::getBrightness(){
return mBrightness;
}
void SDLDisplay::turnOff(){
}
void SDLDisplay::flushDisplay(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p){
sdl_display_flush(disp,area,color_p);
}
void SDLDisplay::screenInput(lv_indev_drv_t *indev_driver, lv_indev_data_t *data){
sdl_mouse_read(indev_driver,data);
}
void SDLDisplay::setTitle(std::string aNewTitle){
SDL_SetWindowTitle(mSimWindow,aNewTitle.c_str());
}
SDLDisplay::SDLDisplay(): DisplayAbstract() {
sdl_init();
mSimWindow = SDL_GetWindowFromID(1); // Get the SDL window via ID hopefully it is always 1...
}