OMOTE/Platformio/HAL/Targets/ESP32/display/display.cpp

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#include "display.hpp"
#include "omoteconfig.h"
#include "Wire.h"
#include "driver/ledc.h"
std::shared_ptr<Display> Display::getInstance()
{
if (DisplayAbstract::mInstance == nullptr)
{
DisplayAbstract::mInstance = std::shared_ptr<Display>(new Display(LCD_BL, LCD_EN));
}
return std::static_pointer_cast<Display>(mInstance);
}
Display::Display(int backlight_pin, int enable_pin): DisplayAbstract(),
mBacklightPin(backlight_pin),
mEnablePin(enable_pin),
tft(TFT_eSPI()),
touch(Adafruit_FT6206())
{
pinMode(mEnablePin, OUTPUT);
digitalWrite(mEnablePin, HIGH);
pinMode(mBacklightPin, OUTPUT);
digitalWrite(mBacklightPin, HIGH);
setupBacklight(); // This eliminates the flash of the backlight
// Slowly charge the VSW voltage to prevent a brownout
// Workaround for hardware rev 1!
for(int i = 0; i < 100; i++){
digitalWrite(this->mEnablePin, HIGH); // LCD Logic off
delayMicroseconds(1);
digitalWrite(this->mEnablePin, LOW); // LCD Logic on
}
setupTFT();
setupTouchScreen();
mFadeTaskMutex = xSemaphoreCreateBinary();
xSemaphoreGive(mFadeTaskMutex);
}
void Display::setupBacklight() {
// Configure the backlight PWM
// Manual setup because ledcSetup() briefly turns on the backlight
ledc_channel_config_t ledc_channel_left;
ledc_channel_left.gpio_num = (gpio_num_t)mBacklightPin;
ledc_channel_left.speed_mode = LEDC_HIGH_SPEED_MODE;
ledc_channel_left.channel = LEDC_CHANNEL_5;
ledc_channel_left.intr_type = LEDC_INTR_DISABLE;
ledc_channel_left.timer_sel = LEDC_TIMER_1;
ledc_channel_left.flags.output_invert = 1; // Can't do this with ledcSetup()
ledc_channel_left.duty = 0;
ledc_channel_left.hpoint = 0;
ledc_timer_config_t ledc_timer;
ledc_timer.speed_mode = LEDC_HIGH_SPEED_MODE;
ledc_timer.duty_resolution = LEDC_TIMER_8_BIT;
ledc_timer.timer_num = LEDC_TIMER_1;
ledc_timer.clk_cfg = LEDC_AUTO_CLK;
ledc_timer.freq_hz = 640;
ledc_channel_config(&ledc_channel_left);
ledc_timer_config(&ledc_timer);
}
void Display::onTouch(Notification<TS_Point>::HandlerTy aTouchHandler){
mTouchEvent.onNotify(std::move(aTouchHandler));
}
void Display::setupTFT() {
delay(100);
tft.init();
tft.initDMA();
tft.setRotation(0);
tft.fillScreen(TFT_BLACK);
tft.setSwapBytes(true);
}
void Display::setupTouchScreen(){
// Configure i2c pins and set frequency to 400kHz
Wire.begin(SDA, SCL, 400000);
touch.begin(128); // Initialize touchscreen and set sensitivity threshold
}
void Display::setBrightness(uint8_t brightness)
{
mAwakeBrightness = brightness;
Serial.print("Set Brightness:");
Serial.println(mAwakeBrightness);
startFade();
}
uint8_t Display::getBrightness(){
return mAwakeBrightness;
}
void Display::setCurrentBrightness(uint8_t brightness){
mBrightness = brightness;
auto duty = static_cast<int>(mBrightness);
ledcWrite(LCD_BACKLIGHT_LEDC_CHANNEL, duty);
// Serial.print("Current Brightness:");
// Serial.println(mBrightness);
}
void Display::turnOff()
{
digitalWrite(this->mBacklightPin, HIGH);
digitalWrite(this->mEnablePin, HIGH);
pinMode(this->mBacklightPin, INPUT);
pinMode(this->mEnablePin, INPUT);
gpio_hold_en((gpio_num_t) mBacklightPin);
gpio_hold_en((gpio_num_t) mEnablePin);
}
void Display::screenInput(lv_indev_drv_t *indev_driver, lv_indev_data_t *data){
// int16_t touchX, touchY;
touchPoint = touch.getPoint();
int16_t touchX = touchPoint.x;
int16_t touchY = touchPoint.y;
bool touched = false;
if ((touchX > 0) || (touchY > 0)) {
touched = true;
mTouchEvent.notify(touchPoint);
}
if (!touched) {
data->state = LV_INDEV_STATE_REL;
} else {
data->state = LV_INDEV_STATE_PR;
// Set the coordinates
data->point.x = SCREEN_WIDTH - touchX;
data->point.y = SCREEN_HEIGHT - touchY;
// Serial.print( "touchpoint: x" );
// Serial.print( touchX );
// Serial.print( " y" );
// Serial.println( touchY );
// tft.drawFastHLine(0, screenHeight - touchY, screenWidth, TFT_RED);
// tft.drawFastVLine(screenWidth - touchX, 0, screenHeight, TFT_RED);
}
}
void Display::fadeImpl(void* ){
bool fadeDone = false;
while(!fadeDone){
fadeDone = getInstance()->fade();
vTaskDelay(3 / portTICK_PERIOD_MS); // 3 miliseconds between steps
// 0 - 255 will take about .75 seconds to fade up.
}
xSemaphoreTake(getInstance()->mFadeTaskMutex,portMAX_DELAY);
getInstance()->mDisplayFadeTask = nullptr;
xSemaphoreGive(getInstance()->mFadeTaskMutex);
vTaskDelete(nullptr); // Delete Fade Task
}
bool Display::fade(){
//Early return no fade needed.
if (mBrightness == mAwakeBrightness ||
isAsleep && mBrightness == 0){return true;}
bool fadeDown = isAsleep || mBrightness > mAwakeBrightness;
if (fadeDown){
setCurrentBrightness(mBrightness - 1);
auto setPoint = isAsleep ? 0 : mAwakeBrightness;
return mBrightness == setPoint;
}else{
setCurrentBrightness(mBrightness + 1);
return mBrightness == mAwakeBrightness;
}
}
void Display::startFade(){
xSemaphoreTake(mFadeTaskMutex,portMAX_DELAY);
// Only Create Task if it is needed
if(mDisplayFadeTask == nullptr){
xTaskCreate(&Display::fadeImpl, "Display Fade Task",
1024, nullptr, 5, &mDisplayFadeTask);
}
xSemaphoreGive(mFadeTaskMutex);
}
void Display::flushDisplay(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) {
uint32_t w = (area->x2 - area->x1 + 1);
uint32_t h = (area->y2 - area->y1 + 1);
tft.startWrite();
tft.setAddrWindow(area->x1, area->y1, w, h);
tft.pushPixelsDMA((uint16_t *)&color_p->full, w * h);
tft.endWrite();
lv_disp_flush_ready(disp);
}