OMOTE/Platformio/hardware/ESP32/lvgl_hal_esp32.cpp

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2024-03-10 14:27:46 -04:00
#include <lvgl.h>
#include "tft_hal_esp32.h"
#include "sleep_hal_esp32.h"
// -----------------------
// https://docs.lvgl.io/8.3/porting/display.html?highlight=lv_disp_draw_buf_init#buffering-modes
// With two buffers, the rendering and refreshing of the display become parallel operations
// Second buffer needs 15.360 bytes more memory in heap.
#define useTwoBuffersForlvgl
// Display flushing
void my_disp_flush( lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p ){
uint32_t w = ( area->x2 - area->x1 + 1 );
uint32_t h = ( area->y2 - area->y1 + 1 );
tft.startWrite();
tft.setAddrWindow(area->x1, area->y1, w, h);
#ifdef useTwoBuffersForlvgl
tft.pushPixelsDMA((uint16_t*)&color_p->full, w * h);
#else
tft.pushColors((uint16_t*)&color_p->full, w * h, true);
#endif
tft.endWrite();
lv_disp_flush_ready( disp );
}
// Read the touchpad
void my_touchpad_read(lv_indev_drv_t * indev_driver, lv_indev_data_t * data){
int16_t touchX;
int16_t touchY;
get_touchpoint(&touchX, &touchY);
bool touched = false;
if ((touchX > 0) || (touchY > 0)) {
touched = true;
setLastActivityTimestamp_HAL();
}
if( !touched ){
data->state = LV_INDEV_STATE_REL;
}
else{
data->state = LV_INDEV_STATE_PR;
// Set the coordinates
data->point.x = SCR_WIDTH - touchX;
data->point.y = SCR_HEIGHT - touchY;
//Serial.print( "touchpoint: x" );
//Serial.print( touchX );
//Serial.print( " y" );
//Serial.println( touchY );
//tft.drawFastHLine(0, SCR_HEIGHT - touchY, SCR_WIDTH, TFT_RED);
//tft.drawFastVLine(SCR_WIDTH - touchX, 0, SCR_HEIGHT, TFT_RED);
}
}
static lv_disp_draw_buf_t draw_buf;
void init_lvgl_HAL() {
// first init TFT
init_tft();
#ifdef useTwoBuffersForlvgl
lv_color_t * bufA = (lv_color_t *) malloc(sizeof(lv_color_t) * SCR_WIDTH * SCR_HEIGHT / 10);
lv_color_t * bufB = (lv_color_t *) malloc(sizeof(lv_color_t) * SCR_WIDTH * SCR_HEIGHT / 10);
lv_disp_draw_buf_init(&draw_buf, bufA, bufB, SCR_WIDTH * SCR_HEIGHT / 10);
#else
lv_color_t * bufA = (lv_color_t *) malloc(sizeof(lv_color_t) * SCR_WIDTH * SCR_HEIGHT / 10);
lv_disp_draw_buf_init(&draw_buf, bufA, NULL, SCR_WIDTH * SCR_HEIGHT / 10);
#endif
// Initialize the display driver --------------------------------------------------------------------------
static lv_disp_drv_t disp_drv;
lv_disp_drv_init( &disp_drv );
disp_drv.hor_res = SCR_WIDTH;
disp_drv.ver_res = SCR_HEIGHT;
disp_drv.flush_cb = my_disp_flush;
disp_drv.draw_buf = &draw_buf;
lv_disp_drv_register( &disp_drv );
// Initialize the touchscreen driver
static lv_indev_drv_t indev_drv;
lv_indev_drv_init( &indev_drv );
indev_drv.type = LV_INDEV_TYPE_POINTER;
indev_drv.read_cb = my_touchpad_read;
lv_indev_drv_register( &indev_drv );
}