OMOTE/Platformio/src/HardwareRevX.hpp

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Lay the ground work for a hardware abstraction layer (#15) * Pull out OmoteUI into its own hpp/cpp that only controls UI/UX Added HardwareAbstractionInterface to allow UI to be decoupled Add OmoteUI class/Header to visual studio solution Bump the compiler to c++17 for std::clamp * code format update visual studio solution to build all versions properly Pull pin defs into config file use config file to allow USE_SIMULATOR checks in OmoteUI this will allow the sim to compile in specific code within the UI * put pin mode config into hardwarerevX class along with some other hardware things. Still lots of work to pull everything into the HAL. Change-Id: If3cacc43d43670b0ff2233140b1cff66a4aeb48d * pull Prefrences, IMU interrupt and sleep into the hardware class Change-Id: I082ae086ed70306789df80eafce8870a5cdfd125 * pull in touch screen, IMU and slow screen wake into hardware Change-Id: I61b49a6d0551463becbc3bdf1418ac9fde9d9376 * Pull wifi and IR into Hardware RevX pull last bit of global variables into hardware rev * un public everything * clean up simulator build * rename loop handler reorder setup to better match the origional main * Add Loop Handler that updates UI * Add images to their own file to shrink OmoteUI * Allow Wifi to be turned off with the macro * Update Battery Update Task instead of a time based check and update * Clean up abstract interface move defenitions out of hardwareRevX.hpp into cpp * reorder HardwareRevX functions * Add comment blocks to top of headers --------- Co-authored-by: Matthew Colvin <35540398+Mc067415@users.noreply.github.com> Co-authored-by: Matthew Colvin <Matthew.Colvin@garmin.com>
2023-07-31 14:28:10 -04:00
#pragma once
#include "SparkFunLIS3DH.h"
#include "HardwareAbstractionInterface.h"
#include "WiFi.h"
#include "Wire.h"
#include "lvgl.h"
#include <Adafruit_FT6206.h>
#include <IRrecv.h>
#include <IRremoteESP8266.h>
#include <IRsend.h>
#include <IRutils.h>
#include <PubSubClient.h>
#include <Preferences.h>
#include <TFT_eSPI.h> // Hardware-specific library
#include <Keypad.h> // modified for inverted logic
#include <functional>
#include <memory>
#include "omoteconfig.h"
class HardwareRevX : public HardwareAbstractionInterface {
public:
enum class WakeReason { RESET, IMU, KEYPAD };
static std::shared_ptr<HardwareRevX> getInstance() {
if (!mInstance) {
mInstance = std::make_shared<HardwareRevX>();
}
return mInstance;
}
static std::weak_ptr<HardwareRevX> getRefrence(){
return getInstance();
}
HardwareRevX() : HardwareAbstractionInterface(){};
// HardwareAbstractionInterface
virtual void init() override;
virtual void sendIR() override;
virtual void MQTTPublish(const char *topic, const char *payload) override;
virtual void debugPrint(std::string aDebugMessage) override;
void loopHandler();
protected:
// Init Functions to setup hardware
void initIO();
void setupBacklight();
void restorePreferences();
void slowDisplayWakeup();
void setupTFT();
void setupTouchScreen();
void initLVGL();
void setupIMU();
void setupIR();
void setupWifi();
void activityDetection();
void enterSleep();
void configIMUInterrupts();
// UI/UX Handlers
void handleDisplayFlush(lv_disp_drv_t *disp, const lv_area_t *area,
lv_color_t *color_p);
void handleTouchPadRead(lv_indev_drv_t *indev_driver, lv_indev_data_t *data);
void handleWifiEvent(WiFiEvent_t event);
// Tasks
void startTasks();
static void updateBatteryTask([[maybe_unused]] void* aData);
TaskHandle_t batteryUpdateTskHndl = nullptr;
private:
// Static Wrappers Needed to Satisfy C APIs
static void wiFiEventImpl(WiFiEvent_t event){
mInstance->handleWifiEvent(event);
}
static void displayFlushImpl(lv_disp_drv_t *disp, const lv_area_t *area,
lv_color_t *color_p) {
mInstance->handleDisplayFlush(disp, area, color_p);
}
static void touchPadReadImpl(lv_indev_drv_t *indev_driver,
lv_indev_data_t *data) {
mInstance->handleTouchPadRead(indev_driver, data);
}
#ifdef ENABLE_WIFI
WiFiClient espClient;
PubSubClient client = PubSubClient(espClient);
#endif
Adafruit_FT6206 touch = Adafruit_FT6206();
TS_Point touchPoint;
TS_Point oldPoint;
TFT_eSPI tft = TFT_eSPI();
// IMU Motion Detection
LIS3DH IMU = LIS3DH(I2C_MODE, 0x19); // Default constructor is I2C, addr 0x19.
int standbyTimer = SLEEP_TIMEOUT;
int motion = 0;
WakeReason wakeup_reason;
Preferences preferences;
bool wakeupByIMUEnabled = true;
int backlight_brightness = 255;
byte currentDevice = 1; // Current Device to control (allows switching
// mappings between devices)
// IR declarations
IRsend IrSender = IRsend(IR_LED, true);
IRrecv IrReceiver = IRrecv(IR_RX);
int battery_voltage = 0;
int battery_percentage = 100;
bool battery_ischarging = false;
// LVGL Screen Buffers
lv_disp_draw_buf_t mdraw_buf;
lv_color_t mbufA[SCREEN_WIDTH * SCREEN_HEIGHT / 10];
lv_color_t mbufB[SCREEN_WIDTH * SCREEN_HEIGHT / 10];
lv_color_t color_primary = lv_color_hex(0x303030); // gray
// Keypad declarations
static const byte ROWS = 5; // four rows
static const byte COLS = 5; // four columns
// define the symbols on the buttons of the keypads
char hexaKeys[ROWS][COLS] = {
{'s', '^', '-', 'm', 'r'}, // source, channel+, Volume-, mute, record
{'i', 'r', '+', 'k', 'd'}, // info, right, Volume+, OK, down
{'4', 'v', '1', '3', '2'}, // blue, channel-, red, yellow, green
{'>', 'o', 'b', 'u', 'l'}, // forward, off, back, up, left
{'?', 'p', 'c', '<', '='} // ?, play, config, rewind, stop
};
byte rowPins[ROWS] = {SW_A, SW_B, SW_C, SW_D,
SW_E}; // connect to the row pinouts of the keypad
byte colPins[COLS] = {SW_1, SW_2, SW_3, SW_4,
SW_5}; // connect to the column pinouts of the keypad
Keypad customKeypad =
Keypad(makeKeymap(hexaKeys), rowPins, colPins, ROWS, COLS);
byte keyMapTechnisat[ROWS][COLS] = {{0x69, 0x20, 0x11, 0x0D, 0x56},
{0x4F, 0x37, 0x10, 0x57, 0x51},
{0x6E, 0x21, 0x6B, 0x6D, 0x6C},
{0x34, 0x0C, 0x22, 0x50, 0x55},
{'?', 0x35, 0x2F, 0x32, 0x36}};
byte virtualKeyMapTechnisat[10] = {0x1, 0x2, 0x3, 0x4, 0x5,
0x6, 0x7, 0x8, 0x9, 0x0};
static std::shared_ptr<HardwareRevX> mInstance;
};