Re work directory structure to support new architecture

Still need to get the Sim building
This commit is contained in:
Matthew Colvin 2023-08-05 13:02:58 -05:00
parent cf9430ca7c
commit 17f751a08a
13 changed files with 353 additions and 6 deletions

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@ -2,7 +2,7 @@
#include "SparkFunLIS3DH.h"
#include "HardwareInterface.h"
#include "WiFi.h"
#include <WiFi.h>
#include "Wire.h"
#include "lvgl.h"
#include <Adafruit_FT6206.h>

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@ -0,0 +1,55 @@
#pragma once
#define IS_SIMULATOR false
// Comment out to disable connected features
#define ENABLE_WIFI
#define WIFI_SSID "YOUR_WIFI_SSID"
#define WIFI_PASSWORD "YOUR_WIFI_PASSWORD"
#define MQTT_SERVER "YOUR_MQTT_SERVER_IP"
// time until device enters sleep mode in milliseconds
#define SLEEP_TIMEOUT 20000
// motion above threshold keeps device awake
#define MOTION_THRESHOLD 50
// IO34+IO35+IO37+IO38+IO39(+IO13)
#define BUTTON_PIN_BITMASK 0b1110110000000000000000000010000000000000
#define SCREEN_WIDTH 240
#define SCREEN_HEIGHT 360
// Pin assignment
// -----------------------------------------------------------------------------------------------------------------------
#define LCD_DC 9 // defined in TFT_eSPI User_Setup.h
#define LCD_CS 5
#define LCD_MOSI 23
#define LCD_SCK 18
#define LCD_BL 4
#define LCD_EN 10
#define USER_LED 2
#define SW_1 32 // 1...5: Output
#define SW_2 26
#define SW_3 27
#define SW_4 14
#define SW_5 12
#define SW_A 37 // A...E: Input
#define SW_B 38
#define SW_C 39
#define SW_D 34
#define SW_E 35
#define IR_RX 15 // IR receiver input
#define ADC_BAT 36 // Battery voltage sense input (1/2 divider)
#define IR_VCC 25 // IR receiver power
#define IR_LED 33 // IR LED output
#define SCL 22
#define SDA 19
#define ACC_INT 20
#define CRG_STAT 21 // battery charger feedback

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@ -0,0 +1 @@
#include "HardwareSimulator.hpp"

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@ -0,0 +1,29 @@
#pragma once
#include "HardwareInterface.h"
#include <iostream>
#include <string>
class HardwareSimulator : public HardwareInterface {
public:
HardwareSimulator() = default;
virtual void debugPrint(std::string message) override {
std::cout << message;
}
virtual void sendIR() override {}
virtual void MQTTPublish(const char *topic, const char *payload) override{
};
virtual void init() override { lv_init(); }
virtual batteryStatus getBatteryPercentage() {
batteryStatus fakeStatus;
fakeStatus.isCharging = false;
fakeStatus.percentage = 100;
fakeStatus.voltage = 4200;
return fakeStatus;
}
};

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@ -0,0 +1,6 @@
#pragma once
#define IS_SIMULATOR true
#define SCREEN_WIDTH 240
#define SCREEN_HEIGHT 360

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@ -8,6 +8,27 @@
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[platformio]
default_envs = esp32
; ; Shared options
; [env]
; build_flags =
; ; Don't use lv_conf.h. Tweak params via platfom.ini.
; -D LV_CONF_SKIP
; -D LV_CONF_INCLUDE_SIMPLE
; ; Enable LVGL demo, remove when working on your own project
; -D LV_USE_DEMO_WIDGETS=1
; ; Add more defines below to overide lvgl:/src/lv_conf_simple.h
; lib_deps =
; ; Use direct URL, because package registry is unstable
; ;lvgl@~7.11.0
; lvgl=https://github.com/lvgl/lvgl/archive/refs/tags/v8.2.0.zip
; lib_archive = false
[env:esp32]
platform = espressif32
board = esp32dev
@ -23,13 +44,21 @@ lib_deps =
lvgl/lvgl@^8.3.4
bodmer/TFT_eSPI@^2.5.23
knolleary/PubSubClient@^2.8
Wire
WiFi
SPI
Keypad
Preferences
build_flags =
-std=c++17
-std=gnu++17
-D CORE_DEBUG_LEVEL=ARDUHAL_LOG_LEVEL_DEBUG
-I include
-I include/OmoteUI
; Include the folder containing lv_conf.h
-I OmoteUI
-I HAL
-I HAL/Interface
-I HAL/Targets/ESP32
; The following lines replace the TFT_eSPI User_setup.h-file
-D USER_SETUP_LOADED=1
-D ILI9341_DRIVER=1
@ -40,7 +69,7 @@ build_flags =
-D TFT_CS=5
-D TFT_DC=9
-D TFT_RST=-1
-D SPI_FREQUENCY=80000000
-D SPI_FREQUENCY=40000000 ; 40MHz default, some displays might support 80MHz
-D SPI_TOUCH_FREQUENCY=2500000
; TFT_eSPI fonts are disabled by default
;-D LOAD_GLCD=1
@ -52,4 +81,48 @@ build_flags =
;-D LOAD_GFXFF=1
;-D SMOOTH_FONT=1
build_unflags =
-std=gnu++11
-std=gnu++11
build_src_filter =
+<main.cpp>
+<../HAL/Targets/ESP32/*>
+<../OmoteUI/*>
[env:emulator_64bits]
platform = native@^1.1.3
build_flags =
${env.build_flags}
; -D LV_LOG_LEVEL=LV_LOG_LEVEL_INFO
-D LV_LOG_PRINTF=1
;-lSDL2
; SDL drivers options
-D LV_LVGL_H_INCLUDE_SIMPLE
-D LV_DRV_NO_CONF
; -D USE_SDL
; -D SDL_HOR_RES=480
; -D SDL_VER_RES=320
; -D SDL_ZOOM=1
; LVGL memory options, setup for the demo to run properly
-D LV_MEM_CUSTOM=1
-D LV_MEM_SIZE="(128U * 1024U)"
lib_deps =
${env.lib_deps}
; Use direct URL, because package registry is unstable
;lv_drivers@~7.9.0
lv_drivers=https://github.com/lvgl/lv_drivers/archive/refs/tags/v8.2.0.zip
build_src_filter =
+<*>
; Force compile LVGL demo, remove when working on your own project
[env:emulator_32bits]
extends = env:emulator_64bits
build_flags =
${env:emulator_64bits.build_flags}
-m32
build_src_filter =
+<*>
+<../hal/sdl2>
+<../.pio/libdeps/emulator_32bits/lvgl/demos>

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@ -0,0 +1,183 @@
/*
* PROJECT: LVGL PC Simulator using Visual Studio
* FILE: LVGL.Simulator.cpp
* PURPOSE: Implementation for LVGL ported to Windows Desktop
*
* LICENSE: The MIT License
*
* DEVELOPER: Mouri_Naruto (Mouri_Naruto AT Outlook.com)
*/
#include <Windows.h>
#include <string>
#include "resource.h"
#include "omoteconfig.h"
#include "HardwareSimulator.hpp"
#include "OmoteUI.hpp"
#if _MSC_VER >= 1200
// Disable compilation warnings.
#pragma warning(push)
// nonstandard extension used : bit field types other than int
#pragma warning(disable : 4214)
// 'conversion' conversion from 'type1' to 'type2', possible loss of data
#pragma warning(disable : 4244)
#endif
#include "lvgl/lvgl.h"
#include "lv_drivers/win32drv/win32drv.h"
#if _MSC_VER >= 1200
// Restore compilation warnings.
#pragma warning(pop)
#endif
#include <stdio.h>
bool single_display_mode_initialization()
{
if (!lv_win32_init(
GetModuleHandleW(NULL),
SW_SHOW,
240,
320,
LoadIconW(GetModuleHandleW(NULL), MAKEINTRESOURCE(IDI_LVGL))))
{
return false;
}
lv_win32_add_all_input_devices_to_group(NULL);
return true;
}
#include <process.h>
HANDLE g_window_mutex = NULL;
bool g_initialization_status = false;
#define LVGL_SIMULATOR_MAXIMUM_DISPLAYS 16
HWND g_display_window_handles[LVGL_SIMULATOR_MAXIMUM_DISPLAYS];
unsigned int __stdcall lv_win32_window_thread_entrypoint(
void *raw_parameter)
{
size_t display_id = *(size_t *)(raw_parameter);
HINSTANCE instance_handle = GetModuleHandleW(NULL);
int show_window_mode = SW_SHOW;
HICON icon_handle = LoadIconW(instance_handle, MAKEINTRESOURCE(IDI_LVGL));
lv_coord_t hor_res = 240;
lv_coord_t ver_res = 320;
wchar_t window_title[256];
memset(window_title, 0, sizeof(window_title));
_snwprintf(
window_title,
256,
L"LVGL Simulator for Windows Desktop (Display %d)",
display_id);
g_display_window_handles[display_id] = lv_win32_create_display_window(
window_title,
hor_res,
ver_res,
instance_handle,
icon_handle,
show_window_mode);
if (!g_display_window_handles[display_id])
{
return 0;
}
g_initialization_status = true;
SetEvent(g_window_mutex);
MSG message;
while (GetMessageW(&message, NULL, 0, 0))
{
TranslateMessage(&message);
DispatchMessageW(&message);
}
lv_win32_quit_signal = true;
return 0;
}
bool multiple_display_mode_initialization()
{
if (!lv_win32_init_window_class())
{
return false;
}
for (size_t i = 0; i < LVGL_SIMULATOR_MAXIMUM_DISPLAYS; ++i)
{
g_initialization_status = false;
g_window_mutex = CreateEventExW(NULL, NULL, 0, EVENT_ALL_ACCESS);
_beginthreadex(
NULL,
0,
lv_win32_window_thread_entrypoint,
&i,
0,
NULL);
WaitForSingleObjectEx(g_window_mutex, INFINITE, FALSE);
CloseHandle(g_window_mutex);
if (!g_initialization_status)
{
return false;
}
}
lv_win32_window_context_t *context = (lv_win32_window_context_t *)(lv_win32_get_window_context(g_display_window_handles[0]));
if (context)
{
lv_win32_pointer_device_object = context->mouse_device_object;
lv_win32_keypad_device_object = context->keyboard_device_object;
lv_win32_encoder_device_object = context->mousewheel_device_object;
}
lv_win32_add_all_input_devices_to_group(NULL);
return true;
}
#ifndef LV_ATTRIBUTE_MEM_ALIGN
#define LV_ATTRIBUTE_MEM_ALIGN
#endif
int main()
{
auto hal = std::make_shared<HardwareSimulator>();
hal->init();
auto ui = OmoteUI::getInstance(hal);
if (!single_display_mode_initialization())
{
return -1;
}
ui->layout_UI();
while (!lv_win32_quit_signal)
{
lv_task_handler();
// std::string strng = std::to_string(scroll_value);
// const char* pchar = strng.c_str();
// OutputDebugStringW();
// lv_label_set_text_fmt(scrollPos, "%d %d", lv_obj_get_scroll_x(lv_tabview_get_content(tabview)), lv_obj_get_scroll_x(panel));
Sleep(1);
}
return 0;
}

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@ -3,7 +3,7 @@
#include <lvgl.h>
#include "HardwareRevX.hpp"
#include "OmoteUI/OmoteUI.hpp"
#include "OmoteUI.hpp"
#include "omoteconfig.h"
std::shared_ptr<HardwareRevX> hal = nullptr;