increased timer until scene is activated
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					 1 changed files with 1 additions and 1 deletions
				
			
		|  | @ -82,7 +82,7 @@ static void sceneSelection_event_cb(lv_event_t* e) { | ||||||
|       scene_command_including_force = activate_scene_command; |       scene_command_including_force = activate_scene_command; | ||||||
|       Serial.printf("Scene with index %d and name %s was selected\r\n", user_data, scene_name.c_str()); |       Serial.printf("Scene with index %d and name %s was selected\r\n", user_data, scene_name.c_str()); | ||||||
|     } |     } | ||||||
|     lv_timer_t *my_timer = lv_timer_create(activate_scene_cb, 20, (void *)(uintptr_t) scene_command_including_force); |     lv_timer_t *my_timer = lv_timer_create(activate_scene_cb, 50, (void *)(uintptr_t) scene_command_including_force); | ||||||
|     lv_timer_set_repeat_count(my_timer, 1); |     lv_timer_set_repeat_count(my_timer, 1); | ||||||
| 
 | 
 | ||||||
|   } else { |   } else { | ||||||
|  |  | ||||||
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