increased timer until scene is activated

This commit is contained in:
KlausMu 2024-03-30 11:22:01 +01:00
parent 47c10aac1f
commit 67bc62b2bf
1 changed files with 1 additions and 1 deletions

View File

@ -82,7 +82,7 @@ static void sceneSelection_event_cb(lv_event_t* e) {
scene_command_including_force = activate_scene_command;
Serial.printf("Scene with index %d and name %s was selected\r\n", user_data, scene_name.c_str());
}
lv_timer_t *my_timer = lv_timer_create(activate_scene_cb, 20, (void *)(uintptr_t) scene_command_including_force);
lv_timer_t *my_timer = lv_timer_create(activate_scene_cb, 50, (void *)(uintptr_t) scene_command_including_force);
lv_timer_set_repeat_count(my_timer, 1);
} else {