add initial Key press implementation for hardware next is to actually spin up something to queue and handle key events
This commit is contained in:
parent
a19e84ee80
commit
7434f0b4da
7 changed files with 139 additions and 128 deletions
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@ -74,6 +74,7 @@ void HardwareRevX::init() {
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mDisplay = Display::getInstance();
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mBattery = std::make_shared<Battery>(ADC_BAT, CRG_STAT);
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mWifiHandler = wifiHandler::getInstance();
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mKeys = std::make_shared<Keys>();
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restorePreferences();
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mDisplay->onTouch([this]([[maybe_unused]] auto touchPoint) {
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@ -112,6 +113,8 @@ std::shared_ptr<BatteryInterface> HardwareRevX::battery() { return mBattery; }
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std::shared_ptr<DisplayAbstract> HardwareRevX::display() { return mDisplay; }
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std::shared_ptr<KeyPressAbstract> HardwareRevX::keys() { return mKeys; }
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void HardwareRevX::activityDetection() {
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static int accXold;
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static int accYold;
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@ -323,31 +326,4 @@ void HardwareRevX::loopHandler() {
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}
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IMUTaskTimer = millis();
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}
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// Keypad Handling
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customKeypad.getKey(); // Populate key list
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for (int i = 0; i < LIST_MAX;
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i++) { // Handle multiple keys (Not really necessary in this case)
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if (customKeypad.key[i].kstate == PRESSED ||
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customKeypad.key[i].kstate == HOLD) {
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standbyTimer =
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sleepTimeout; // Reset the sleep timer when a button is pressed
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int keyCode = customKeypad.key[i].kcode;
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Serial.println(customKeypad.key[i].kchar);
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// Send IR codes depending on the current device (tabview page)
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if (currentDevice == 1) {
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IrSender.sendRC5(IrSender.encodeRC5X(
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0x00, keyMapTechnisat[keyCode / ROWS][keyCode % ROWS]));
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} else if (currentDevice == 2) {
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IrSender.sendSony((keyCode / ROWS) * (keyCode % ROWS), 15);
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}
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}
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}
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// IR Test
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// tft.drawString("IR Command: ", 10, 90, 1);
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// decode_results results;
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// if (IrReceiver.decode(&results)) {
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// IrReceiver.resume(); // Enable receiving of the next value
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//} //tft.drawString(String(results.command) + " ", 80, 90, 1);
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//
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}
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@ -5,19 +5,21 @@
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#include "battery.hpp"
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#include "lvgl.h"
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#include "wifihandler.hpp"
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#include <Arduino.h>
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#include <IRrecv.h>
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#include <IRremoteESP8266.h>
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#include <IRsend.h>
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#include <IRutils.h>
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#include <Keypad.h> // modified for inverted logic
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#include <Preferences.h>
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#include <PubSubClient.h>
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#include <functional>
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#include <memory>
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#include "omoteconfig.h"
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#include "BatteryInterface.h"
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#include "display.hpp"
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#include "omoteconfig.h"
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#include "keys.hpp"
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#include "wifiHandlerInterface.h"
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class HardwareRevX : public HardwareAbstract {
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@ -34,6 +36,7 @@ public:
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virtual std::shared_ptr<BatteryInterface> battery() override;
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virtual std::shared_ptr<DisplayAbstract> display() override;
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virtual std::shared_ptr<wifiHandlerInterface> wifi() override;
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virtual std::shared_ptr<KeyPressAbstract> keys() override;
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virtual char getCurrentDevice() override;
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virtual void setCurrentDevice(char currentDevice) override;
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@ -69,6 +72,7 @@ private:
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std::shared_ptr<Battery> mBattery;
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std::shared_ptr<Display> mDisplay;
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std::shared_ptr<wifiHandler> mWifiHandler;
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std::shared_ptr<Keys> mKeys;
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// IMU Motion Detection
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LIS3DH IMU = LIS3DH(I2C_MODE, 0x19); // Default constructor is I2C, addr 0x19.
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int standbyTimer = SLEEP_TIMEOUT;
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@ -85,31 +89,5 @@ private:
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IRsend IrSender = IRsend(IR_LED, true);
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IRrecv IrReceiver = IRrecv(IR_RX);
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// Keypad declarations
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static const byte ROWS = 5; // four rows
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static const byte COLS = 5; // four columns
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// define the symbols on the buttons of the keypads
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char hexaKeys[ROWS][COLS] = {
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{'s', '^', '-', 'm', 'r'}, // source, channel+, Volume-, mute, record
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{'i', 'r', '+', 'k', 'd'}, // info, right, Volume+, OK, down
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{'4', 'v', '1', '3', '2'}, // blue, channel-, red, yellow, green
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{'>', 'o', 'b', 'u', 'l'}, // forward, off, back, up, left
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{'?', 'p', 'c', '<', '='} // ?, play, config, rewind, stop
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};
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byte rowPins[ROWS] = {SW_A, SW_B, SW_C, SW_D,
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SW_E}; // connect to the row pinouts of the keypad
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byte colPins[COLS] = {SW_1, SW_2, SW_3, SW_4,
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SW_5}; // connect to the column pinouts of the keypad
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Keypad customKeypad =
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Keypad(makeKeymap(hexaKeys), rowPins, colPins, ROWS, COLS);
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byte keyMapTechnisat[ROWS][COLS] = {{0x69, 0x20, 0x11, 0x0D, 0x56},
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{0x4F, 0x37, 0x10, 0x57, 0x51},
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{0x6E, 0x21, 0x6B, 0x6D, 0x6C},
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{0x34, 0x0C, 0x22, 0x50, 0x55},
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{'?', 0x35, 0x2F, 0x32, 0x36}};
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byte virtualKeyMapTechnisat[10] = {0x1, 0x2, 0x3, 0x4, 0x5,
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0x6, 0x7, 0x8, 0x9, 0x0};
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static std::shared_ptr<HardwareRevX> mInstance;
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};
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@ -1,43 +1,39 @@
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#include "display.hpp"
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#include "omoteconfig.h"
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#include "Wire.h"
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#include "driver/ledc.h"
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#include "omoteconfig.h"
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std::shared_ptr<Display> Display::getInstance()
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{
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if (DisplayAbstract::mInstance == nullptr)
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{
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DisplayAbstract::mInstance = std::shared_ptr<Display>(new Display(LCD_BL, LCD_EN));
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}
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return std::static_pointer_cast<Display>(mInstance);
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std::shared_ptr<Display> Display::getInstance() {
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if (DisplayAbstract::mInstance == nullptr) {
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DisplayAbstract::mInstance =
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std::shared_ptr<Display>(new Display(LCD_BL, LCD_EN));
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}
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return std::static_pointer_cast<Display>(mInstance);
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}
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Display::Display(int backlight_pin, int enable_pin): DisplayAbstract(),
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mBacklightPin(backlight_pin),
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mEnablePin(enable_pin),
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tft(TFT_eSPI()),
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touch(Adafruit_FT6206())
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{
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pinMode(mEnablePin, OUTPUT);
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digitalWrite(mEnablePin, HIGH);
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pinMode(mBacklightPin, OUTPUT);
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digitalWrite(mBacklightPin, HIGH);
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Display::Display(int backlight_pin, int enable_pin)
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: DisplayAbstract(), mBacklightPin(backlight_pin), mEnablePin(enable_pin),
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tft(TFT_eSPI()), touch(Adafruit_FT6206()) {
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pinMode(mEnablePin, OUTPUT);
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digitalWrite(mEnablePin, HIGH);
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pinMode(mBacklightPin, OUTPUT);
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digitalWrite(mBacklightPin, HIGH);
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setupBacklight(); // This eliminates the flash of the backlight
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setupBacklight(); // This eliminates the flash of the backlight
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// Slowly charge the VSW voltage to prevent a brownout
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// Workaround for hardware rev 1!
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for(int i = 0; i < 100; i++){
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digitalWrite(this->mEnablePin, HIGH); // LCD Logic off
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delayMicroseconds(1);
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digitalWrite(this->mEnablePin, LOW); // LCD Logic on
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}
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// Slowly charge the VSW voltage to prevent a brownout
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// Workaround for hardware rev 1!
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for (int i = 0; i < 100; i++) {
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digitalWrite(this->mEnablePin, HIGH); // LCD Logic off
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delayMicroseconds(1);
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digitalWrite(this->mEnablePin, LOW); // LCD Logic on
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}
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setupTFT();
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setupTouchScreen();
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mFadeTaskMutex = xSemaphoreCreateBinary();
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xSemaphoreGive(mFadeTaskMutex);
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setupTFT();
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setupTouchScreen();
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mFadeTaskMutex = xSemaphoreCreateBinary();
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xSemaphoreGive(mFadeTaskMutex);
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}
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void Display::setupBacklight() {
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@ -62,7 +58,7 @@ void Display::setupBacklight() {
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ledc_timer_config(&ledc_timer);
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}
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void Display::onTouch(Notification<TS_Point>::HandlerTy aTouchHandler){
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void Display::onTouch(Notification<TS_Point>::HandlerTy aTouchHandler) {
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mTouchEvent.onNotify(std::move(aTouchHandler));
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}
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@ -75,25 +71,22 @@ void Display::setupTFT() {
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tft.setSwapBytes(true);
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}
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void Display::setupTouchScreen(){
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// Configure i2c pins and set frequency to 400kHz
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Wire.begin(SDA, SCL, 400000);
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touch.begin(128); // Initialize touchscreen and set sensitivity threshold
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void Display::setupTouchScreen() {
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// Configure i2c pins and set frequency to 400kHz
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Wire.begin(TFT_SDA, TFT_SCL, 400000);
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touch.begin(128); // Initialize touchscreen and set sensitivity threshold
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}
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void Display::setBrightness(uint8_t brightness)
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{
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void Display::setBrightness(uint8_t brightness) {
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mAwakeBrightness = brightness;
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Serial.print("Set Brightness:");
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Serial.println(mAwakeBrightness);
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startFade();
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}
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uint8_t Display::getBrightness(){
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return mAwakeBrightness;
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}
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uint8_t Display::getBrightness() { return mAwakeBrightness; }
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void Display::setCurrentBrightness(uint8_t brightness){
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void Display::setCurrentBrightness(uint8_t brightness) {
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mBrightness = brightness;
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auto duty = static_cast<int>(mBrightness);
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ledcWrite(LCD_BACKLIGHT_LEDC_CHANNEL, duty);
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@ -101,18 +94,17 @@ void Display::setCurrentBrightness(uint8_t brightness){
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// Serial.println(mBrightness);
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}
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void Display::turnOff()
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{
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digitalWrite(this->mBacklightPin, HIGH);
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digitalWrite(this->mEnablePin, HIGH);
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pinMode(this->mBacklightPin, INPUT);
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pinMode(this->mEnablePin, INPUT);
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gpio_hold_en((gpio_num_t) mBacklightPin);
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gpio_hold_en((gpio_num_t) mEnablePin);
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void Display::turnOff() {
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digitalWrite(this->mBacklightPin, HIGH);
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digitalWrite(this->mEnablePin, HIGH);
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pinMode(this->mBacklightPin, INPUT);
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pinMode(this->mEnablePin, INPUT);
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gpio_hold_en((gpio_num_t)mBacklightPin);
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gpio_hold_en((gpio_num_t)mEnablePin);
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}
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void Display::screenInput(lv_indev_drv_t *indev_driver, lv_indev_data_t *data){
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// int16_t touchX, touchY;
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void Display::screenInput(lv_indev_drv_t *indev_driver, lv_indev_data_t *data) {
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// int16_t touchX, touchY;
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touchPoint = touch.getPoint();
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int16_t touchX = touchPoint.x;
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int16_t touchY = touchPoint.y;
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@ -140,48 +132,50 @@ void Display::screenInput(lv_indev_drv_t *indev_driver, lv_indev_data_t *data){
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}
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}
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void Display::fadeImpl(void* ){
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void Display::fadeImpl(void *) {
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bool fadeDone = false;
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while(!fadeDone){
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while (!fadeDone) {
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fadeDone = getInstance()->fade();
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vTaskDelay(3 / portTICK_PERIOD_MS); // 3 miliseconds between steps
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// 0 - 255 will take about .75 seconds to fade up.
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vTaskDelay(3 / portTICK_PERIOD_MS); // 3 miliseconds between steps
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// 0 - 255 will take about .75 seconds to fade up.
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}
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xSemaphoreTake(getInstance()->mFadeTaskMutex,portMAX_DELAY);
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xSemaphoreTake(getInstance()->mFadeTaskMutex, portMAX_DELAY);
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getInstance()->mDisplayFadeTask = nullptr;
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xSemaphoreGive(getInstance()->mFadeTaskMutex);
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vTaskDelete(nullptr); // Delete Fade Task
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}
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bool Display::fade(){
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//Early return no fade needed.
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if (mBrightness == mAwakeBrightness ||
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isAsleep && mBrightness == 0){return true;}
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bool fadeDown = isAsleep || mBrightness > mAwakeBrightness;
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if (fadeDown){
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bool Display::fade() {
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// Early return no fade needed.
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if (mBrightness == mAwakeBrightness || isAsleep && mBrightness == 0) {
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return true;
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}
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bool fadeDown = isAsleep || mBrightness > mAwakeBrightness;
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if (fadeDown) {
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setCurrentBrightness(mBrightness - 1);
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auto setPoint = isAsleep ? 0 : mAwakeBrightness;
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return mBrightness == setPoint;
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}else{
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} else {
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setCurrentBrightness(mBrightness + 1);
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return mBrightness == mAwakeBrightness;
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}
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}
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void Display::startFade(){
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xSemaphoreTake(mFadeTaskMutex,portMAX_DELAY);
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void Display::startFade() {
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xSemaphoreTake(mFadeTaskMutex, portMAX_DELAY);
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// Only Create Task if it is needed
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if(mDisplayFadeTask == nullptr){
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xTaskCreate(&Display::fadeImpl, "Display Fade Task",
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1024, nullptr, 5, &mDisplayFadeTask);
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if (mDisplayFadeTask == nullptr) {
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xTaskCreate(&Display::fadeImpl, "Display Fade Task", 1024, nullptr, 5,
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&mDisplayFadeTask);
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}
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xSemaphoreGive(mFadeTaskMutex);
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}
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void Display::flushDisplay(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) {
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void Display::flushDisplay(lv_disp_drv_t *disp, const lv_area_t *area,
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lv_color_t *color_p) {
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uint32_t w = (area->x2 - area->x1 + 1);
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uint32_t h = (area->y2 - area->y1 + 1);
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25
Platformio/HAL/Targets/ESP32/keys/keys.cpp
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25
Platformio/HAL/Targets/ESP32/keys/keys.cpp
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#include "keys.hpp"
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Keys::Keys() {}
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void Keys::HandleKeyPresses(){
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};
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void Keys::QueueKeyEvent(KeyEvent aJustOccuredKeyEvent){
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};
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void Keys::GrabKeys() {
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customKeypad.getKey(); // Populate key list
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for (int i = 0; i < LIST_MAX;
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i++) { // Handle multiple keys (Not really necessary in this case)
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if (customKeypad.key[i].kstate == PRESSED ||
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customKeypad.key[i].kstate == HOLD) {
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// May need to think about resetting sleep timer in key handler....
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// standbyTimer =
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// sleepTimeout; // Reset the sleep timer when a button is pressed
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int keyCode = customKeypad.key[i].kcode;
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// Queue Keys here!!
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Serial.println(customKeypad.key[i].kchar);
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}
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}
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}
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37
Platformio/HAL/Targets/ESP32/keys/keys.hpp
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37
Platformio/HAL/Targets/ESP32/keys/keys.hpp
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#pragma once
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#include "KeyPressAbstract.hpp"
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#include "omoteconfig.h"
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#include <Keypad.h> // modified for inverted logic
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class Keys : public KeyPressAbstract {
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public:
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Keys();
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void HandleKeyPresses() override;
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void QueueKeyEvent(KeyEvent aJustOccuredKeyEvent) override;
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protected:
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void GrabKeys();
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private:
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QueueHandle_t mKeyPressQueueHandle;
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TaskHandle_t mKeyGrabbingTask;
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TaskHandle_t mKeyHandlingTask;
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// Keypad declarations
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static const byte ROWS = 5; // four rows
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static const byte COLS = 5; // four columns
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// define the symbols on the buttons of the keypads
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char hexaKeys[ROWS][COLS] = {
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{'s', '^', '-', 'm', 'r'}, // source, channel+, Volume-, mute, record
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{'i', 'r', '+', 'k', 'd'}, // info, right, Volume+, OK, down
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{'4', 'v', '1', '3', '2'}, // blue, channel-, red, yellow, green
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{'>', 'o', 'b', 'u', 'l'}, // forward, off, back, up, left
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{'?', 'p', 'c', '<', '='} // ?, play, config, rewind, stop
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};
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byte rowPins[ROWS] = {SW_A, SW_B, SW_C, SW_D,
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SW_E}; // connect to the row pinouts of the keypad
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byte colPins[COLS] = {SW_1, SW_2, SW_3, SW_4,
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SW_5}; // connect to the column pinouts of the keypad
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Keypad customKeypad =
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Keypad(makeKeymap(hexaKeys), rowPins, colPins, ROWS, COLS);
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};
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@ -45,8 +45,8 @@
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#define IR_VCC 25 // IR receiver power
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#define IR_LED 33 // IR LED output
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#define SCL 22
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#define SDA 19
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#define TFT_SCL 22
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#define TFT_SDA 19
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#define ACC_INT 20
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#define CRG_STAT 21 // battery charger feedback
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@ -111,6 +111,7 @@ build_flags =
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-I HAL/Targets/ESP32/battery
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-I HAL/Targets/ESP32/display
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-I HAL/Targets/ESP32/wifiHandler
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-I HAL/Targets/ESP32/keys
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build_unflags =
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-std=gnu++11
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