Update SDLDisplay so it finds the window based on events that way it works on windows and Ubuntu

This commit is contained in:
MatthewColvin 2023-10-10 13:37:16 -05:00
parent af7abe115f
commit ddbfc13e55
2 changed files with 41 additions and 39 deletions

View file

@ -2,38 +2,38 @@
#include "sdl/sdl.h"
#include <string>
std::shared_ptr<SDLDisplay> SDLDisplay::getInstance(){
if (!DisplayAbstract::mInstance){
std::shared_ptr<SDLDisplay> SDLDisplay::getInstance() {
if (!DisplayAbstract::mInstance) {
DisplayAbstract::mInstance = std::shared_ptr<SDLDisplay>(new SDLDisplay());
}
return std::static_pointer_cast<SDLDisplay>(mInstance);
}
void SDLDisplay::setBrightness(uint8_t brightness){
mBrightness = brightness;
void SDLDisplay::setBrightness(uint8_t brightness) { mBrightness = brightness; }
uint8_t SDLDisplay::getBrightness() { return mBrightness; }
void SDLDisplay::turnOff() {}
void SDLDisplay::flushDisplay(lv_disp_drv_t *disp, const lv_area_t *area,
lv_color_t *color_p) {
sdl_display_flush(disp, area, color_p);
}
uint8_t SDLDisplay::getBrightness(){
return mBrightness;
void SDLDisplay::screenInput(lv_indev_drv_t *indev_driver,
lv_indev_data_t *data) {
sdl_mouse_read(indev_driver, data);
}
void SDLDisplay::turnOff(){
void SDLDisplay::setTitle(std::string aNewTitle) {
SDL_SetWindowTitle(mSimWindow, aNewTitle.c_str());
}
void SDLDisplay::flushDisplay(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p){
sdl_display_flush(disp,area,color_p);
}
void SDLDisplay::screenInput(lv_indev_drv_t *indev_driver, lv_indev_data_t *data){
sdl_mouse_read(indev_driver,data);
}
void SDLDisplay::setTitle(std::string aNewTitle){
SDL_SetWindowTitle(mSimWindow,aNewTitle.c_str());
}
SDLDisplay::SDLDisplay(): DisplayAbstract() {
SDLDisplay::SDLDisplay() : DisplayAbstract() {
sdl_init();
mSimWindow = SDL_GetWindowFromID(1); // Get the SDL window via ID hopefully it is always 1...
// Get the SDL window via an event
SDL_Event aWindowIdFinder;
SDL_PollEvent(&aWindowIdFinder);
mSimWindow = SDL_GetWindowFromID(aWindowIdFinder.window.windowID);
}

View file

@ -1,9 +1,9 @@
#pragma once
#include <stdint.h>
#include "SDL2/SDL.h"
#include "DisplayAbstract.h"
#include "SDL2/SDL.h"
#include <stdint.h>
class SDLDisplay : public DisplayAbstract{
class SDLDisplay : public DisplayAbstract {
public:
static std::shared_ptr<SDLDisplay> getInstance();
@ -15,11 +15,13 @@ public:
void setTitle(std::string aNewTitle);
protected:
virtual void flushDisplay(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) override;
virtual void screenInput(lv_indev_drv_t *indev_driver, lv_indev_data_t *data) override;
virtual void flushDisplay(lv_disp_drv_t *disp, const lv_area_t *area,
lv_color_t *color_p) override;
virtual void screenInput(lv_indev_drv_t *indev_driver,
lv_indev_data_t *data) override;
private:
SDLDisplay();
uint8_t mBrightness;
SDL_Window* mSimWindow;
SDL_Window *mSimWindow;
};