update visual studio solution to build all versions properly
Pull pin defs into config file
use config file to allow USE_SIMULATOR checks in OmoteUI
this will allow the sim to compile in specific code within the UI
only controls UI/UX
Added HardwareAbstractionInterface to allow UI to be decoupled
Add OmoteUI class/Header to visual studio solution
Bump the compiler to c++17 for std::clamp