Commit graph

7 commits

Author SHA1 Message Date
Matthew Colvin
8af4b276cf code format
update visual studio solution to build all versions properly

Pull pin defs into config file
use config file to allow USE_SIMULATOR checks in OmoteUI
this will allow the sim to compile in specific code within the UI
2023-07-28 11:38:25 -05:00
Matthew Colvin
e7da8f63fb Pull out OmoteUI into its own hpp/cpp that
only controls UI/UX
Added HardwareAbstractionInterface to allow UI to be decoupled

Add OmoteUI class/Header to visual studio solution
Bump the compiler to c++17 for std::clamp
2023-07-28 11:34:28 -05:00
Matthew Colvin
65d6eb96f2
Add actions (#16)
* add platformIO build action

Change-Id: I945ec3be82dbc862525bf81540e1c6ef267be476

* add simulator build actions
including x64 and x86 build targets

* remove metaproj used for debugging the actions

Change-Id: Ifec6796326c1f41bd0209a152efa7bb0502a9af7

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Co-authored-by: Matthew Colvin <Matthew.Colvin@garmin.com>
2023-07-28 12:35:16 +02:00
Max K
53f9d1b2e0
LVGL simulator fix
Added obj folder to lvgl
2023-07-23 19:10:25 +02:00
Max
bab8794253 unnecessary files removed 2023-07-23 18:06:28 +02:00
Ikko Eltociear Ashimine
61b956a934
Fix typo in ftsdf.c
arbitary -> arbitrary
2023-07-12 00:57:40 +09:00
Max
00145ed0dc Initial Upload 2023-06-28 20:26:56 +02:00