Commit graph

13 commits

Author SHA1 Message Date
MatthewColvin
11d4e8d7e5 Merge remote-tracking branch 'upstream/abstraction' into RefineAndImplementHardwareInterface 2023-09-09 22:38:48 -04:00
Matthew Colvin
b45de68ebb Add get brightness to the displayAbstract to allow
removal of backlight brightness stored in OmoteUI class
"implement" new getter function in sim and esp32.
2023-09-09 21:47:36 -04:00
Matthew Colvin
65162049b3 convert notification driven battery to lvgl timer based polling
using new poller class to simplify the battery interface and
downstream usages of battery.

tweaked poller destructor and remove the default constructor
in preference of using a unique pointer

convert simulator to use a std::thread for lvgl Tick api because
the SDL thread sleep was not true to time. (and is simplified the code...)
2023-09-09 21:47:36 -04:00
Matthew Colvin
ae7a7d6dab modified poller to have callable first in constructor 2023-09-09 21:47:36 -04:00
Thomas Bittner
47ccc214a0 Added new queues for inter task communication 2023-09-09 21:47:36 -04:00
Matthew Colvin
628ae37b9d add fake battery Drain to simulator
Fake drain of a period of 3 minuets
2023-09-09 21:47:04 -04:00
Thomas Bittner
02d973f8b1 Updated user interface with wifi settings page 2023-09-09 21:47:04 -04:00
Matthew Colvin
6268a28682 rough draft a callback inside HardwareAbstract
to show concept.
2023-09-09 21:45:58 -04:00
Matthew Colvin
a4e35a2219 remove IR and
mqtt functions from hardwareAbstraction
2023-09-09 21:44:47 -04:00
Max
b31f7e04bd Fixed screen height
- corrected the SCREEN_HEIGHT
- small graphical changes in OmoteUI to make it look like in the main branch
2023-09-09 21:44:47 -04:00
Matthew Colvin
834780ce83 lvgl simulator working. 2023-09-09 21:44:46 -04:00
Matthew Colvin
5b1228b167 Re work directory structure to support new architecture
Still need to get the Sim building
2023-09-09 21:44:46 -04:00
Matthew Colvin
7a9ee138db
Add platform io sim (#31)
* Lower default SPI Clock

Lowered the default SPI clock as some displays might show glitches with the SPI frequency set above 40MHz.

* Added missing library components

Added the missing library symbols, footprints and 3D-models. These are all in a project-specific library called "omoteLib" (#19)

* Implement MQTT publish in HardwareRevX

Change-Id: I7b6955a662716f83dd8daf34128a353efa26bf80

* add batteryStatus info and allow access to it through the interface.

Change-Id: Ieb748b1478d532f52ffff9edc783de3cbcf9f303

* rename hardwareAbstractionInterface

Change-Id: I39a9bcd7fc4d92b271a40a869faae7870d6d88a1

* rename HardwareAbstractionInterface files

Change-Id: Ifb6a96c38da61cb80aabc6c929e392a2fc91cf29

* fixed a typo

* Re work directory structure to support new architecture

Still need to get the Sim building

* lvgl simulator working.

* put init code into HardwareSimulator Class

* ensure all targets build
remove unused assets.c
add new github actions that reflect new simulator

* clean up build defines by using platform.ini to override default lv_config.
remove unneeded include directory.

Change-Id: Id63baa80dae89977d239a539b5db9ff67266e1d6

* Fix ESP32 Windows build after battling escape characters.
Add esp32 Windows target to Actions.

* Fixed screen height

- corrected the SCREEN_HEIGHT
- small graphical changes in OmoteUI to make it look like in the main branch

---------

Co-authored-by: Max <Max-MKA@web.de>
Co-authored-by: Matthew Colvin <Matthew.Colvin@garmin.com>
Co-authored-by: Matthew Colvin <35540398+Mc067415@users.noreply.github.com>
2023-08-12 00:16:48 +02:00
Renamed from Platformio/src/OmoteUI.cpp (Browse further)