Commit graph

8 commits

Author SHA1 Message Date
Matthew Colvin
5d1b0086fd clean up simulator build 2023-07-29 10:31:34 -05:00
Matthew Colvin
8af4b276cf code format
update visual studio solution to build all versions properly

Pull pin defs into config file
use config file to allow USE_SIMULATOR checks in OmoteUI
this will allow the sim to compile in specific code within the UI
2023-07-28 11:38:25 -05:00
Matthew Colvin
e7da8f63fb Pull out OmoteUI into its own hpp/cpp that
only controls UI/UX
Added HardwareAbstractionInterface to allow UI to be decoupled

Add OmoteUI class/Header to visual studio solution
Bump the compiler to c++17 for std::clamp
2023-07-28 11:34:28 -05:00
Matthew Colvin
65d6eb96f2
Add actions (#16)
* add platformIO build action

Change-Id: I945ec3be82dbc862525bf81540e1c6ef267be476

* add simulator build actions
including x64 and x86 build targets

* remove metaproj used for debugging the actions

Change-Id: Ifec6796326c1f41bd0209a152efa7bb0502a9af7

---------

Co-authored-by: Matthew Colvin <Matthew.Colvin@garmin.com>
2023-07-28 12:35:16 +02:00
Max K
53f9d1b2e0
LVGL simulator fix
Added obj folder to lvgl
2023-07-23 19:10:25 +02:00
Max
bab8794253 unnecessary files removed 2023-07-23 18:06:28 +02:00
Ikko Eltociear Ashimine
61b956a934
Fix typo in ftsdf.c
arbitary -> arbitrary
2023-07-12 00:57:40 +09:00
Max
00145ed0dc Initial Upload 2023-06-28 20:26:56 +02:00