OMOTE/LVGL Simulator/LVGL.Simulator/LVGL.Simulator.vcxproj

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2.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="Mile.Project.Windows.Legacy\Mile.Project.Platform.Win32.props" />
<Import Project="Mile.Project.Windows.Legacy\Mile.Project.Platform.x64.props" />
<Import Project="Mile.Project.Windows.Legacy\Mile.Project.Platform.ARM64.props" />
<PropertyGroup Label="Globals">
<ProjectGuid>{3CA6E070-4AC1-475E-BB17-CF29AE4806DF}</ProjectGuid>
<RootNamespace>LVGL</RootNamespace>
<MileProjectType>ConsoleApplication</MileProjectType>
<MileProjectManifestFile>LVGL.Simulator.manifest</MileProjectManifestFile>
<MileProjectEnableVCLTLSupport>true</MileProjectEnableVCLTLSupport>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)'=='Debug'">
<SupportLTL>false</SupportLTL>
</PropertyGroup>
<Import Project="Mile.Project.Windows.Legacy\Mile.Project.Cpp.props" />
<Import Project="freetype.props" />
<PropertyGroup>
<IncludePath>$(MSBuildThisFileDirectory);$(MSBuildThisFileDirectory)..\LvglPlatform\lvgl\;$(MSBuildThisFileDirectory)..\LvglPlatform\;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>false</TreatWarningAsError>
<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>LV_CONF_INCLUDE_SIMPLE;LV_LVGL_H_INCLUDE_SIMPLE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Optimization Condition="'$(Configuration)'=='Release'">MinSpace</Optimization>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="LVGL.Portable.vcxitems" />
<Import Project="LVGL.Drivers.vcxitems" />
<ItemGroup>
<ClInclude Include="lv_conf.h" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="lv_drv_conf.h" />
</ItemGroup>
<ItemGroup>
<Manifest Include="LVGL.Simulator.manifest" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Mile.Project.Properties.h" />
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="LVGL.Simulator.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="LVGL.Simulator.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="LVGL.ico" />
</ItemGroup>
<ItemGroup>
<None Include="freetype.props" />
</ItemGroup>
<Import Project="Mile.Project.Windows.Legacy\Mile.Project.Cpp.targets" />
</Project>