OMOTE/Platformio/HAL/Targets/Simulator
MatthewColvin 94d75fa4d5 Make Key press sim use SDL event watcher for key event grabbing.
Create a mutex for UI that will help make it possible to run handlers that update UI elements on seprate threads.

its far from perfect but should hold up for now.
2023-10-02 20:41:42 -05:00
..
wifiHandlerSim Refine and implement hardware interface (#37) 2023-09-14 06:34:04 +02:00
batterySimulator.hpp Refine and implement hardware interface (#37) 2023-09-14 06:34:04 +02:00
HardwareSimulator.cpp move from constructing keypress abstract with handler into setting the handler so that it can be set by the UI. 2023-09-29 15:27:54 -05:00
HardwareSimulator.hpp Add KeyPress Abstract and a KeyPress Simulator 2023-09-29 11:52:48 -05:00
KeyPressSim.cpp Make Key press sim use SDL event watcher for key event grabbing. 2023-10-02 20:41:42 -05:00
KeyPressSim.hpp Make Key press sim use SDL event watcher for key event grabbing. 2023-10-02 20:41:42 -05:00
omoteconfig.h Refine and implement hardware interface (#37) 2023-09-14 06:34:04 +02:00
SDLDisplay.cpp Refine and implement hardware interface (#37) 2023-09-14 06:34:04 +02:00
SDLDisplay.hpp Refine and implement hardware interface (#37) 2023-09-14 06:34:04 +02:00
SimulatorMPMCQueue.cpp Refine and implement hardware interface (#37) 2023-09-14 06:34:04 +02:00
SimulatorMPMCQueue.hpp Refine and implement hardware interface (#37) 2023-09-14 06:34:04 +02:00
SimulatorSPSCQueue.cpp Refine and implement hardware interface (#37) 2023-09-14 06:34:04 +02:00
SimulatorSPSCQueue.hpp Refine and implement hardware interface (#37) 2023-09-14 06:34:04 +02:00