OMOTE/Platformio/OmoteUI/core/UIElement.cpp

334 lines
11 KiB
C++

#include "UIElement.hpp"
#include "LvglResourceManager.hpp"
namespace UI {
UIElement::UIElement(lv_obj_t *aLvglSelf, ID aId)
: mLvglSelf(aLvglSelf), mId(aId) {
auto lock = LvglResourceManager::GetInstance().scopeLock();
mLvglSelf->user_data = this;
// Register Handler so that all object are able to override OnLvglEvent to
// handle events easilyOnLvEvent
lv_obj_add_event_cb(mLvglSelf, UIElement::LvglEventHandler, LV_EVENT_ALL,
this);
}
UIElement::~UIElement() {
auto lock = LvglResourceManager::GetInstance().scopeLock();
if (lv_obj_is_valid(LvglSelf())) {
if (mLvglKeepAliveTime > 0) {
lv_obj_del_delayed(LvglSelf(), mLvglKeepAliveTime);
} else {
lv_obj_del(LvglSelf());
}
lv_obj_remove_event_cb(mLvglSelf, UIElement::LvglEventHandler);
}
}
UIElement *UIElement::GetParent() {
auto lock = LvglResourceManager::GetInstance().scopeLock();
if (auto parent = lv_obj_get_parent(mLvglSelf); parent) {
if (auto parentElem = parent->user_data; parentElem) {
return reinterpret_cast<UIElement *>(parentElem);
}
}
return nullptr;
}
UIElement *UIElement::AddElement(UIElement::Ptr anUIElement) {
auto lock = LvglResourceManager::GetInstance().scopeLock();
lv_obj_set_parent(anUIElement->mLvglSelf, mLvglSelf);
anUIElement->OnAdded(this);
if (IsVisible() && anUIElement->IsSetVisible()) {
anUIElement->OnShow();
}
mContainedElements.push_back(std::move(anUIElement));
return mContainedElements[mContainedElements.size() - 1].get();
}
UIElement::Ptr UIElement::RemoveElement(UIElement *anElementRef) {
auto ElemToRemoveIter =
std::find_if(mContainedElements.begin(), mContainedElements.end(),
[anElementRef](auto &anElement) {
return anElement.get() == anElementRef;
});
if (ElemToRemoveIter != mContainedElements.end()) {
auto widget = std::move(*ElemToRemoveIter);
mContainedElements.erase(ElemToRemoveIter);
return widget;
}
return nullptr;
}
bool UIElement::KeyEvent(KeyPressAbstract::KeyEvent aKeyEvent) {
if (OnKeyEvent(aKeyEvent)) {
return true;
}
for (auto &elem : mContainedElements) {
if (elem->KeyEvent(aKeyEvent)) {
return true;
}
}
return false;
};
bool UIElement::IsVisible() {
auto lock = LvglResourceManager::GetInstance().scopeLock();
return lv_obj_is_visible(mLvglSelf);
}
bool UIElement::IsSetVisible() {
auto lock = LvglResourceManager::GetInstance().scopeLock();
return !lv_obj_has_flag(mLvglSelf, LV_OBJ_FLAG_HIDDEN);
}
void UIElement::SetWidth(lv_coord_t aWidth) {
LvglResourceManager::GetInstance().AttemptNow(
[this, aWidth] { lv_obj_set_width(mLvglSelf, aWidth); });
}
void UIElement::SetHeight(lv_coord_t aHeight) {
LvglResourceManager::GetInstance().AttemptNow(
[this, aHeight] { lv_obj_set_height(mLvglSelf, aHeight); });
}
lv_coord_t UIElement::GetHeight() {
auto lock = LvglResourceManager::GetInstance().scopeLock();
lv_obj_update_layout(mLvglSelf);
return lv_obj_get_height(mLvglSelf);
};
lv_coord_t UIElement::GetWidth() {
auto lock = LvglResourceManager::GetInstance().scopeLock();
lv_obj_update_layout(mLvglSelf);
return lv_obj_get_width(mLvglSelf);
}
void UIElement::SetContentWidth(lv_coord_t aWidth) {
LvglResourceManager::GetInstance().AttemptNow(
[this, aWidth] { lv_obj_set_content_width(mLvglSelf, aWidth); });
}
void UIElement::SetContentHeight(lv_coord_t aHeight) {
LvglResourceManager::GetInstance().AttemptNow(
[this, aHeight] { lv_obj_set_content_height(mLvglSelf, aHeight); });
}
lv_coord_t UIElement::GetContentWidth() {
auto lock = LvglResourceManager::GetInstance().scopeLock();
lv_obj_update_layout(mLvglSelf);
return lv_obj_get_content_width(mLvglSelf);
}
lv_coord_t UIElement::GetContentHeight() {
auto lock = LvglResourceManager::GetInstance().scopeLock();
lv_obj_update_layout(mLvglSelf);
return lv_obj_get_content_height(mLvglSelf);
}
void UIElement::SetY(lv_coord_t aY) {
LvglResourceManager::GetInstance().AttemptNow(
[this, aY] { lv_obj_set_y(mLvglSelf, aY); });
};
void UIElement::SetX(lv_coord_t aX) {
LvglResourceManager::GetInstance().AttemptNow(
[this, aX] { lv_obj_set_x(mLvglSelf, aX); });
}
lv_coord_t UIElement::GetY() {
auto lock = LvglResourceManager::GetInstance().scopeLock();
lv_obj_update_layout(mLvglSelf);
return lv_obj_get_y(mLvglSelf);
}
lv_coord_t UIElement::GetX() {
auto lock = LvglResourceManager::GetInstance().scopeLock();
lv_obj_update_layout(mLvglSelf);
return lv_obj_get_x(mLvglSelf);
}
lv_coord_t UIElement::GetBottom() { return GetY() + GetHeight(); };
void UIElement::SetBorder(Border aNewBorder, lv_style_selector_t aStyle) {
LvglResourceManager::GetInstance().AttemptNow([this, aNewBorder, aStyle] {
lv_obj_set_style_border_color(mLvglSelf, aNewBorder.color, aStyle);
lv_obj_set_style_border_opa(mLvglSelf, aNewBorder.opacity, aStyle);
lv_obj_set_style_border_side(mLvglSelf, aNewBorder.sides, aStyle);
lv_obj_set_style_border_width(mLvglSelf, aNewBorder.width, aStyle);
});
}
Border UIElement::GetBorder(lv_style_selector_t aStyle) {
auto lock = LvglResourceManager::GetInstance().scopeLock();
return Border()
.Color(lv_obj_get_style_border_color(mLvglSelf, aStyle))
.Opacity(lv_obj_get_style_border_opa(mLvglSelf, aStyle))
.Sides(lv_obj_get_style_border_side(mLvglSelf, aStyle))
.Width(lv_obj_get_style_border_width(mLvglSelf, aStyle));
}
void UIElement::SetOutline(Outline aNewOutline, lv_style_selector_t aStyle) {
LvglResourceManager::GetInstance().AttemptNow([this, aNewOutline, aStyle] {
lv_obj_set_style_outline_color(mLvglSelf, aNewOutline.color, aStyle);
lv_obj_set_style_outline_opa(mLvglSelf, aNewOutline.opacity, aStyle);
lv_obj_set_style_outline_width(mLvglSelf, aNewOutline.width, aStyle);
lv_obj_set_style_outline_pad(mLvglSelf, aNewOutline.padding, aStyle);
});
};
Outline UIElement::GetOutline(lv_style_selector_t aStyle) {
auto lock = LvglResourceManager::GetInstance().scopeLock();
return Outline()
.Color(lv_obj_get_style_outline_color(mLvglSelf, aStyle))
.Opacity(lv_obj_get_style_outline_opa(mLvglSelf, aStyle))
.Padding(lv_obj_get_style_outline_pad(mLvglSelf, aStyle))
.Width(lv_obj_get_style_outline_width(mLvglSelf, aStyle));
};
void UIElement::SetPadding(Padding aNewPadding, lv_style_selector_t aStyle) {
LvglResourceManager::GetInstance().AttemptNow([this, aNewPadding, aStyle] {
lv_obj_set_style_pad_top(mLvglSelf, aNewPadding.top, aStyle);
lv_obj_set_style_pad_bottom(mLvglSelf, aNewPadding.bottom, aStyle);
lv_obj_set_style_pad_left(mLvglSelf, aNewPadding.left, aStyle);
lv_obj_set_style_pad_right(mLvglSelf, aNewPadding.right, aStyle);
lv_obj_set_style_pad_row(mLvglSelf, aNewPadding.row, aStyle);
lv_obj_set_style_pad_column(mLvglSelf, aNewPadding.column, aStyle);
});
};
void UIElement::SetAllPadding(lv_coord_t aNewPadding,
lv_style_selector_t aStyle) {
LvglResourceManager::GetInstance().AttemptNow([this, aNewPadding, aStyle] {
lv_obj_set_style_pad_all(mLvglSelf, aNewPadding, aStyle);
});
}
Padding UIElement::GetPadding(lv_style_selector_t aStyle) {
auto lock = LvglResourceManager::GetInstance().scopeLock();
return Padding()
.Top(lv_obj_get_style_pad_top(mLvglSelf, aStyle))
.Bottom(lv_obj_get_style_pad_bottom(mLvglSelf, aStyle))
.Left(lv_obj_get_style_pad_left(mLvglSelf, aStyle))
.Right(lv_obj_get_style_pad_right(mLvglSelf, aStyle))
.Row(lv_obj_get_style_pad_row(mLvglSelf, aStyle))
.Column(lv_obj_get_style_pad_column(mLvglSelf, aStyle));
};
void UIElement::SetTextStyle(TextStyle aNewTextStyle,
lv_style_selector_t aStyle) {
LvglResourceManager::GetInstance().AttemptNow([this, aNewTextStyle, aStyle] {
lv_obj_set_style_text_align(mLvglSelf, aNewTextStyle.align, aStyle);
lv_obj_set_style_text_color(mLvglSelf, aNewTextStyle.color, aStyle);
lv_obj_set_style_text_decor(mLvglSelf, aNewTextStyle.decor, aStyle);
lv_obj_set_style_text_font(mLvglSelf, aNewTextStyle.font, aStyle);
lv_obj_set_style_text_letter_space(mLvglSelf, aNewTextStyle.letter_space,
aStyle);
lv_obj_set_style_text_line_space(mLvglSelf, aNewTextStyle.line_space,
aStyle);
lv_obj_set_style_text_opa(mLvglSelf, aNewTextStyle.opacity, aStyle);
});
}
TextStyle UIElement::GetTextStyle(lv_style_selector_t aStyle) {
auto lock = LvglResourceManager::GetInstance().scopeLock();
return TextStyle()
.Align(lv_obj_get_style_text_align(mLvglSelf, aStyle))
.Color(lv_obj_get_style_text_color(mLvglSelf, aStyle))
.Decor(lv_obj_get_style_text_decor(mLvglSelf, aStyle))
.Font(lv_obj_get_style_text_font(mLvglSelf, aStyle))
.LetterSpacing(lv_obj_get_style_text_letter_space(mLvglSelf, aStyle))
.LineSpacing(lv_obj_get_style_text_line_space(mLvglSelf, aStyle))
.Opacity(lv_obj_get_style_text_opa(mLvglSelf, aStyle));
}
void UIElement::AlignTo(UIElement *anElementToAlignTo, lv_align_t anAlignment,
lv_coord_t aXoffset, lv_coord_t aYOffset) {
LvglResourceManager::GetInstance().AttemptNow([=] {
lv_obj_align_to(mLvglSelf, anElementToAlignTo->mLvglSelf, anAlignment,
aXoffset, aYOffset);
});
}
void UIElement::SetVisiblity(bool aVisible) {
if (aVisible == !lv_obj_has_flag(mLvglSelf, LV_OBJ_FLAG_HIDDEN)) {
return;
}
if (aVisible) {
Show();
} else {
Hide();
}
}
void UIElement::SetBgColor(lv_color_t aColor, lv_style_selector_t aStyle) {
LvglResourceManager::GetInstance().AttemptNow([this, aColor, aStyle] {
lv_obj_set_style_bg_color(mLvglSelf, aColor, aStyle);
});
};
void UIElement::SetBgOpacity(lv_opa_t aOpacity, lv_style_selector_t aStyle) {
LvglResourceManager::GetInstance().AttemptNow([this, aOpacity, aStyle] {
lv_obj_set_style_bg_opa(mLvglSelf, aOpacity, aStyle);
});
}
void UIElement::StartLvglEventHandler() {
if (mIsHandlingLvglEvents) {
return;
}
lv_obj_add_event_cb(mLvglSelf, UIElement::LvglEventHandler, LV_EVENT_ALL,
this);
mIsHandlingLvglEvents = true;
}
void UIElement::StopLvglEventHandler() {
if (!mIsHandlingLvglEvents) {
return;
}
lv_obj_remove_event_cb_with_user_data(mLvglSelf, UIElement::LvglEventHandler,
this);
mIsHandlingLvglEvents = false;
}
void UIElement::Show() {
if (IsSetVisible()) {
return;
}
{
auto lock = LvglResourceManager::GetInstance().scopeLock();
lv_obj_clear_flag(mLvglSelf, LV_OBJ_FLAG_HIDDEN);
}
OnShow();
}
void UIElement::Hide() {
if (!IsSetVisible()) {
return;
}
{
auto lock = LvglResourceManager::GetInstance().scopeLock();
lv_obj_add_flag(mLvglSelf, LV_OBJ_FLAG_HIDDEN);
}
OnHide();
}
void UIElement::OnHide() {
for (auto &elem : mContainedElements) {
if (!IsSetVisible()) {
elem->OnHide();
}
}
}
void UIElement::OnShow() {
for (auto &elem : mContainedElements) {
if (IsSetVisible()) {
elem->OnShow();
}
}
}
//////////////////// Statics //////////////////////////
void UIElement::LvglEventHandler(lv_event_t *anEvent) {
auto lock = LvglResourceManager::GetInstance().scopeLock();
reinterpret_cast<UIElement *>(anEvent->user_data)->OnLvglEvent(anEvent);
}
} // namespace UI