OMOTE/Platformio/HAL/Targets/Simulator/HardwareSimulator.cpp

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869 B
C++

#include "HardwareSimulator.hpp"
#include <unistd.h>
#include "SDL2/SDL.h"
#include "display/monitor.h"
#include "indev/mouse.h"
#include "indev/mousewheel.h"
#include "indev/keyboard.h"
#include "sdl/sdl.h"
#include "SDLDisplay.hpp"
/**
* A task to measure the elapsed time for LittlevGL
* @param data unused
* @return never return
*/
static int tick_thread(void * data)
{
(void)data;
while(1) {
SDL_Delay(5); /*Sleep for 5 millisecond*/
lv_tick_inc(5); /*Tell LittelvGL that 5 milliseconds were elapsed*/
}
return 0;
}
HardwareSimulator::HardwareSimulator(): HardwareAbstract(SDLDisplay::getInstance()){
/* Tick init.
* You have to call 'lv_tick_inc()' in periodically to inform LittelvGL about how much time were elapsed
* Create an SDL thread to do this*/
SDL_CreateThread(tick_thread, "tick", NULL);
}