70 lines
2.4 KiB
C++
70 lines
2.4 KiB
C++
|
#include "HardwareSimulator.hpp"
|
||
|
#include <unistd.h>
|
||
|
#include "SDL2/SDL.h"
|
||
|
#include "display/monitor.h"
|
||
|
#include "indev/mouse.h"
|
||
|
#include "indev/mousewheel.h"
|
||
|
#include "indev/keyboard.h"
|
||
|
#include "sdl/sdl.h"
|
||
|
|
||
|
/**
|
||
|
* A task to measure the elapsed time for LittlevGL
|
||
|
* @param data unused
|
||
|
* @return never return
|
||
|
*/
|
||
|
static int tick_thread(void * data)
|
||
|
{
|
||
|
(void)data;
|
||
|
|
||
|
while(1) {
|
||
|
SDL_Delay(5); /*Sleep for 5 millisecond*/
|
||
|
lv_tick_inc(5); /*Tell LittelvGL that 5 milliseconds were elapsed*/
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void HardwareSimulator::init() {
|
||
|
lv_init();
|
||
|
// Workaround for sdl2 `-m32` crash
|
||
|
// https://bugs.launchpad.net/ubuntu/+source/libsdl2/+bug/1775067/comments/7
|
||
|
#ifndef WIN32
|
||
|
setenv("DBUS_FATAL_WARNINGS", "0", 1);
|
||
|
#endif
|
||
|
|
||
|
/* Add a display
|
||
|
* Use the 'monitor' driver which creates window on PC's monitor to simulate a display*/
|
||
|
|
||
|
static lv_disp_draw_buf_t disp_buf;
|
||
|
static lv_color_t buf[SDL_HOR_RES * 10]; /*Declare a buffer for 10 lines*/
|
||
|
lv_disp_draw_buf_init(&disp_buf, buf, NULL, SDL_HOR_RES * 10); /*Initialize the display buffer*/
|
||
|
|
||
|
static lv_disp_drv_t disp_drv;
|
||
|
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
|
||
|
disp_drv.flush_cb = sdl_display_flush; /*Used when `LV_VDB_SIZE != 0` in lv_conf.h (buffered drawing)*/
|
||
|
disp_drv.draw_buf = &disp_buf;
|
||
|
disp_drv.hor_res = SDL_HOR_RES;
|
||
|
disp_drv.ver_res = SDL_VER_RES;
|
||
|
//disp_drv.disp_fill = monitor_fill; /*Used when `LV_VDB_SIZE == 0` in lv_conf.h (unbuffered drawing)*/
|
||
|
//disp_drv.disp_map = monitor_map; /*Used when `LV_VDB_SIZE == 0` in lv_conf.h (unbuffered drawing)*/
|
||
|
lv_disp_drv_register(&disp_drv);
|
||
|
|
||
|
/* Add the mouse as input device
|
||
|
* Use the 'mouse' driver which reads the PC's mouse*/
|
||
|
static lv_indev_drv_t indev_drv;
|
||
|
lv_indev_drv_init(&indev_drv); /*Basic initialization*/
|
||
|
indev_drv.type = LV_INDEV_TYPE_POINTER;
|
||
|
indev_drv.read_cb = sdl_mouse_read; /*This function will be called periodically (by the library) to get the mouse position and state*/
|
||
|
lv_indev_drv_register(&indev_drv);
|
||
|
|
||
|
sdl_init();
|
||
|
|
||
|
/* Tick init.
|
||
|
* You have to call 'lv_tick_inc()' in periodically to inform LittelvGL about how much time were elapsed
|
||
|
* Create an SDL thread to do this*/
|
||
|
SDL_CreateThread(tick_thread, "tick", NULL);
|
||
|
|
||
|
}
|