added instruction for the simulator
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README.md
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README.md
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@ -52,6 +52,14 @@ See the [open issues](https://github.com/CoretechR/OMOTE/issues) and [discussion
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OMOTE might look like a finished product, but especially the software is ***not "consumer-friendly"*** yet. If you want to build your own remote and customize it to your devices, you should be ***somewhat experienced with electronics and programming***.
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### Simulator
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You can try the user interface on your PC using the LVGL simulator. Just follow these steps:
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1. Install Visual Studio, including the "Desktop development with C++" workload. You can use the free Community edition.
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2. Start Visual Studio and open LVGL.Simulator.sln
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3. Make sure that the build target is set to x64 and then run the local Windows debugger.
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### Hardware
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The central component of OMOTE is its PCB. If you want to build the PCB yourself, you will need SMT-reflow tools like a hot plate or a hot-air station. The 2-layered board and a solder paste stencil can be ordered from any PCB manufacturer using the [KiCad files](https://github.com/CoretechR/OMOTE/tree/main/PCB). Manufacturers like OSHPARK or Aisler will accept these files directly. For JLCPCB or PCBWay, you can use their plugin to export the optimized Gerber files.
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@ -80,4 +88,4 @@ Distributed under the GPL v3 License. See [LICENSE](https://github.com/CoretechR
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Maximilian Kern - [kernm.de](kernm.de)
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Project Link: [https://hackaday.io/project/191752-omote-diy-universal-remote](https://hackaday.io/project/191752-omote-diy-universal-remote)
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Project Link: [https://hackaday.io/project/191752-omote-diy-universal-remote](https://hackaday.io/project/191752-omote-diy-universal-remote)
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