added instruction for the simulator

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Max K 2023-07-23 20:04:46 +02:00 committed by GitHub
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@ -52,6 +52,14 @@ See the [open issues](https://github.com/CoretechR/OMOTE/issues) and [discussion
OMOTE might look like a finished product, but especially the software is ***not "consumer-friendly"*** yet. If you want to build your own remote and customize it to your devices, you should be ***somewhat experienced with electronics and programming***.
### Simulator
You can try the user interface on your PC using the LVGL simulator. Just follow these steps:
1. Install Visual Studio, including the "Desktop development with C++" workload. You can use the free Community edition.
2. Start Visual Studio and open LVGL.Simulator.sln
3. Make sure that the build target is set to x64 and then run the local Windows debugger.
### Hardware
The central component of OMOTE is its PCB. If you want to build the PCB yourself, you will need SMT-reflow tools like a hot plate or a hot-air station. The 2-layered board and a solder paste stencil can be ordered from any PCB manufacturer using the [KiCad files](https://github.com/CoretechR/OMOTE/tree/main/PCB). Manufacturers like OSHPARK or Aisler will accept these files directly. For JLCPCB or PCBWay, you can use their plugin to export the optimized Gerber files.
@ -80,4 +88,4 @@ Distributed under the GPL v3 License. See [LICENSE](https://github.com/CoretechR
Maximilian Kern - [kernm.de](kernm.de)
Project Link: [https://hackaday.io/project/191752-omote-diy-universal-remote](https://hackaday.io/project/191752-omote-diy-universal-remote)
Project Link: [https://hackaday.io/project/191752-omote-diy-universal-remote](https://hackaday.io/project/191752-omote-diy-universal-remote)