lvgl simulator working.

This commit is contained in:
Matthew Colvin 2023-08-05 20:07:55 -05:00
parent 17f751a08a
commit 6196d6c66d
5 changed files with 147 additions and 226 deletions

View file

@ -34,7 +34,7 @@ void OmoteUI::bl_slider_event_cb(lv_event_t *e) {
void OmoteUI::appleKey_event_cb(lv_event_t *e) {
// Send IR command based on the event user data
mHardware->sendIR();
mHardware->debugPrint(std::to_string(50 + (int)e->user_data));
//mHardware->debugPrint(std::to_string(50 + (int)e->user_data));
}
// Wakeup by IMU Switch Event handler
@ -51,10 +51,10 @@ void OmoteUI::smartHomeToggle_event_cb(lv_event_t *e) {
else
strcpy(payload, "false");
// Publish an MQTT message based on the event user data
if ((int)e->user_data == 1)
mHardware->MQTTPublish("bulb1_set", payload);
if ((int)e->user_data == 2)
mHardware->MQTTPublish("bulb2_set", payload);
// if ((int)e->user_data == 1)
// mHardware->MQTTPublish("bulb1_set", payload);
// if ((int)e->user_data == 2)
// mHardware->MQTTPublish("bulb2_set", payload);
}
// Smart Home Toggle Event handler
@ -69,10 +69,10 @@ void OmoteUI::smartHomeSlider_event_cb(lv_event_t *e) {
snprintf(payload, sizeof(payload), "%8.2f", sliderValue);
// Publish an MQTT message based on the event user data
if ((int)e->user_data == 1)
mHardware->MQTTPublish("bulb1_setbrightness", payload);
if ((int)e->user_data == 2)
mHardware->MQTTPublish("bulb2_setbrightness", payload);
// if ((int)e->user_data == 1)
// mHardware->MQTTPublish("bulb1_setbrightness", payload);
// if ((int)e->user_data == 2)
// mHardware->MQTTPublish("bulb2_setbrightness", payload);
}
void OmoteUI::virtualKeypad_event_cb(lv_event_t *e) {
@ -82,9 +82,9 @@ void OmoteUI::virtualKeypad_event_cb(lv_event_t *e) {
return;
char buffer[100];
sprintf(buffer, "check it out: %d\n",
virtualKeyMapTechnisat[(int)target->user_data]);
mHardware->debugPrint(buffer);
// sprintf(buffer, "check it out: %d\n",
// virtualKeyMapTechnisat[(int)target->user_data]);
// mHardware->debugPrint(buffer);
}
void OmoteUI::loopHandler(){

View file

@ -1,7 +1,6 @@
// OMOTE UI
// 2023 Matthew Colvin
#pragma once
#define LV_CONF_INCLUDE_SIMPLE
#include "HardwareInterface.h"
#include "Images.hpp"

View file

@ -9,24 +9,25 @@
; https://docs.platformio.org/page/projectconf.html
[platformio]
default_envs = esp32
default_envs = x64_sim
; ; Shared options
; [env]
; build_flags =
; ; Don't use lv_conf.h. Tweak params via platfom.ini.
; -D LV_CONF_SKIP
; -D LV_CONF_INCLUDE_SIMPLE
; ; Enable LVGL demo, remove when working on your own project
; -D LV_USE_DEMO_WIDGETS=1
; ; Add more defines below to overide lvgl:/src/lv_conf_simple.h
; lib_deps =
; ; Use direct URL, because package registry is unstable
; ;lvgl@~7.11.0
; lvgl=https://github.com/lvgl/lvgl/archive/refs/tags/v8.2.0.zip
; lib_archive = false
; Shared options
[env]
build_flags =
-std=c++17
-std=gnu++17
; Don't use lv_conf.h. Tweak params via platfom.ini.
-D LV_CONF_SKIP
-D LV_CONF_INCLUDE_SIMPLE
; Enable LVGL demo, remove when working on your own project
; -D LV_USE_DEMO_WIDGETS=1
; Add more defines below to overide lvgl:/src/lv_conf_simple.h
lib_deps =
; Use direct URL, because package registry is unstable
;lvgl@~7.11.0
lvgl=https://github.com/lvgl/lvgl/archive/refs/tags/v8.2.0.zip
lib_archive = false
[env:esp32]
@ -50,8 +51,6 @@ lib_deps =
Keypad
Preferences
build_flags =
-std=c++17
-std=gnu++17
-D CORE_DEBUG_LEVEL=ARDUHAL_LOG_LEVEL_DEBUG
-I include
-I OmoteUI
@ -88,20 +87,29 @@ build_src_filter =
+<../OmoteUI/*>
[env:emulator_64bits]
[env:x64_sim]
platform = native@^1.1.3
build_flags =
${env.build_flags}
; -D LV_LOG_LEVEL=LV_LOG_LEVEL_INFO
-D LV_LOG_PRINTF=1
;-lSDL2
;-D LV_LOG_LEVEL=LV_LOG_LEVEL_INFO
;-D LV_LOG_PRINTF=1
-lSDL2
; SDL drivers options
-D LV_LVGL_H_INCLUDE_SIMPLE
-D LV_DRV_NO_CONF
; -D USE_SDL
; -D SDL_HOR_RES=480
; -D SDL_VER_RES=320
; -D SDL_ZOOM=1
-D USE_SDL
-D SDL_HOR_RES=480
-D SDL_VER_RES=320
-D SDL_ZOOM=1
-D SDL_INCLUDE_PATH="\"SDL2/SDL.h\""
-I include
-I OmoteUI
-I HAL
-I HAL/Interface
-I HAL/Targets/Simulator
; LVGL memory options, setup for the demo to run properly
-D LV_MEM_CUSTOM=1
@ -113,14 +121,16 @@ lib_deps =
;lv_drivers@~7.9.0
lv_drivers=https://github.com/lvgl/lv_drivers/archive/refs/tags/v8.2.0.zip
build_src_filter =
+<*>
+<simMain.cpp>
+<../HAL/Targets/Simulator/*>
+<../OmoteUI/*>
; Force compile LVGL demo, remove when working on your own project
[env:emulator_32bits]
extends = env:emulator_64bits
[env:x86_sim]
extends = env:x64_sim
build_flags =
${env:emulator_64bits.build_flags}
${env:x64_sim.build_flags}
-m32
build_src_filter =
+<*>

View file

@ -1,183 +0,0 @@
/*
* PROJECT: LVGL PC Simulator using Visual Studio
* FILE: LVGL.Simulator.cpp
* PURPOSE: Implementation for LVGL ported to Windows Desktop
*
* LICENSE: The MIT License
*
* DEVELOPER: Mouri_Naruto (Mouri_Naruto AT Outlook.com)
*/
#include <Windows.h>
#include <string>
#include "resource.h"
#include "omoteconfig.h"
#include "HardwareSimulator.hpp"
#include "OmoteUI.hpp"
#if _MSC_VER >= 1200
// Disable compilation warnings.
#pragma warning(push)
// nonstandard extension used : bit field types other than int
#pragma warning(disable : 4214)
// 'conversion' conversion from 'type1' to 'type2', possible loss of data
#pragma warning(disable : 4244)
#endif
#include "lvgl/lvgl.h"
#include "lv_drivers/win32drv/win32drv.h"
#if _MSC_VER >= 1200
// Restore compilation warnings.
#pragma warning(pop)
#endif
#include <stdio.h>
bool single_display_mode_initialization()
{
if (!lv_win32_init(
GetModuleHandleW(NULL),
SW_SHOW,
240,
320,
LoadIconW(GetModuleHandleW(NULL), MAKEINTRESOURCE(IDI_LVGL))))
{
return false;
}
lv_win32_add_all_input_devices_to_group(NULL);
return true;
}
#include <process.h>
HANDLE g_window_mutex = NULL;
bool g_initialization_status = false;
#define LVGL_SIMULATOR_MAXIMUM_DISPLAYS 16
HWND g_display_window_handles[LVGL_SIMULATOR_MAXIMUM_DISPLAYS];
unsigned int __stdcall lv_win32_window_thread_entrypoint(
void *raw_parameter)
{
size_t display_id = *(size_t *)(raw_parameter);
HINSTANCE instance_handle = GetModuleHandleW(NULL);
int show_window_mode = SW_SHOW;
HICON icon_handle = LoadIconW(instance_handle, MAKEINTRESOURCE(IDI_LVGL));
lv_coord_t hor_res = 240;
lv_coord_t ver_res = 320;
wchar_t window_title[256];
memset(window_title, 0, sizeof(window_title));
_snwprintf(
window_title,
256,
L"LVGL Simulator for Windows Desktop (Display %d)",
display_id);
g_display_window_handles[display_id] = lv_win32_create_display_window(
window_title,
hor_res,
ver_res,
instance_handle,
icon_handle,
show_window_mode);
if (!g_display_window_handles[display_id])
{
return 0;
}
g_initialization_status = true;
SetEvent(g_window_mutex);
MSG message;
while (GetMessageW(&message, NULL, 0, 0))
{
TranslateMessage(&message);
DispatchMessageW(&message);
}
lv_win32_quit_signal = true;
return 0;
}
bool multiple_display_mode_initialization()
{
if (!lv_win32_init_window_class())
{
return false;
}
for (size_t i = 0; i < LVGL_SIMULATOR_MAXIMUM_DISPLAYS; ++i)
{
g_initialization_status = false;
g_window_mutex = CreateEventExW(NULL, NULL, 0, EVENT_ALL_ACCESS);
_beginthreadex(
NULL,
0,
lv_win32_window_thread_entrypoint,
&i,
0,
NULL);
WaitForSingleObjectEx(g_window_mutex, INFINITE, FALSE);
CloseHandle(g_window_mutex);
if (!g_initialization_status)
{
return false;
}
}
lv_win32_window_context_t *context = (lv_win32_window_context_t *)(lv_win32_get_window_context(g_display_window_handles[0]));
if (context)
{
lv_win32_pointer_device_object = context->mouse_device_object;
lv_win32_keypad_device_object = context->keyboard_device_object;
lv_win32_encoder_device_object = context->mousewheel_device_object;
}
lv_win32_add_all_input_devices_to_group(NULL);
return true;
}
#ifndef LV_ATTRIBUTE_MEM_ALIGN
#define LV_ATTRIBUTE_MEM_ALIGN
#endif
int main()
{
auto hal = std::make_shared<HardwareSimulator>();
hal->init();
auto ui = OmoteUI::getInstance(hal);
if (!single_display_mode_initialization())
{
return -1;
}
ui->layout_UI();
while (!lv_win32_quit_signal)
{
lv_task_handler();
// std::string strng = std::to_string(scroll_value);
// const char* pchar = strng.c_str();
// OutputDebugStringW();
// lv_label_set_text_fmt(scrollPos, "%d %d", lv_obj_get_scroll_x(lv_tabview_get_content(tabview)), lv_obj_get_scroll_x(panel));
Sleep(1);
}
return 0;
}

View file

@ -0,0 +1,95 @@
#include <unistd.h>
#define SDL_MAIN_HANDLED /*To fix SDL's "undefined reference to WinMain" issue*/
#include "SDL2/SDL.h"
#include "display/monitor.h"
#include "indev/mouse.h"
#include "indev/mousewheel.h"
#include "indev/keyboard.h"
#include "sdl/sdl.h"
#include "HardwareSimulator.hpp"
#include "omoteconfig.h"
#include "OmoteUI.hpp"
#include <memory>
/**
* A task to measure the elapsed time for LittlevGL
* @param data unused
* @return never return
*/
static int tick_thread(void * data)
{
(void)data;
while(1) {
SDL_Delay(5); /*Sleep for 5 millisecond*/
lv_tick_inc(5); /*Tell LittelvGL that 5 milliseconds were elapsed*/
}
return 0;
}
void hal_setup(void)
{
// Workaround for sdl2 `-m32` crash
// https://bugs.launchpad.net/ubuntu/+source/libsdl2/+bug/1775067/comments/7
#ifndef WIN32
setenv("DBUS_FATAL_WARNINGS", "0", 1);
#endif
/* Add a display
* Use the 'monitor' driver which creates window on PC's monitor to simulate a display*/
static lv_disp_draw_buf_t disp_buf;
static lv_color_t buf[SDL_HOR_RES * 10]; /*Declare a buffer for 10 lines*/
lv_disp_draw_buf_init(&disp_buf, buf, NULL, SDL_HOR_RES * 10); /*Initialize the display buffer*/
static lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
disp_drv.flush_cb = sdl_display_flush; /*Used when `LV_VDB_SIZE != 0` in lv_conf.h (buffered drawing)*/
disp_drv.draw_buf = &disp_buf;
disp_drv.hor_res = SDL_HOR_RES;
disp_drv.ver_res = SDL_VER_RES;
//disp_drv.disp_fill = monitor_fill; /*Used when `LV_VDB_SIZE == 0` in lv_conf.h (unbuffered drawing)*/
//disp_drv.disp_map = monitor_map; /*Used when `LV_VDB_SIZE == 0` in lv_conf.h (unbuffered drawing)*/
lv_disp_drv_register(&disp_drv);
/* Add the mouse as input device
* Use the 'mouse' driver which reads the PC's mouse*/
static lv_indev_drv_t indev_drv;
lv_indev_drv_init(&indev_drv); /*Basic initialization*/
indev_drv.type = LV_INDEV_TYPE_POINTER;
indev_drv.read_cb = sdl_mouse_read; /*This function will be called periodically (by the library) to get the mouse position and state*/
lv_indev_drv_register(&indev_drv);
sdl_init();
/* Tick init.
* You have to call 'lv_tick_inc()' in periodically to inform LittelvGL about how much time were elapsed
* Create an SDL thread to do this*/
SDL_CreateThread(tick_thread, "tick", NULL);
}
void hal_loop(void)
{
while(1) {
}
}
int main(){
auto hwSim = std::make_shared<HardwareSimulator>();
hwSim->init();
hal_setup();
auto ui = OmoteUI::getInstance(hwSim);
ui->layout_UI();
while (true){
ui->loopHandler();
SDL_Delay(5);
lv_task_handler();
}
}