16 lines
No EOL
377 B
C++
16 lines
No EOL
377 B
C++
#include "UIBase.hpp"
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#include "LvglResourceManager.hpp"
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using namespace UI;
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UIBase::UIBase(std::shared_ptr<HardwareAbstract> aHardware)
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: mHardware(aHardware) {}
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void UIBase::loopHandler() {
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{
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auto lock = LvglResourceManager::GetInstance().scopeLock();
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lv_timer_handler();
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lv_task_handler();
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}
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LvglResourceManager::GetInstance().HandleQueuedTasks();
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} |