f1ff9ed3d2
* Pull out OmoteUI into its own hpp/cpp that only controls UI/UX Added HardwareAbstractionInterface to allow UI to be decoupled Add OmoteUI class/Header to visual studio solution Bump the compiler to c++17 for std::clamp * code format update visual studio solution to build all versions properly Pull pin defs into config file use config file to allow USE_SIMULATOR checks in OmoteUI this will allow the sim to compile in specific code within the UI * put pin mode config into hardwarerevX class along with some other hardware things. Still lots of work to pull everything into the HAL. Change-Id: If3cacc43d43670b0ff2233140b1cff66a4aeb48d * pull Prefrences, IMU interrupt and sleep into the hardware class Change-Id: I082ae086ed70306789df80eafce8870a5cdfd125 * pull in touch screen, IMU and slow screen wake into hardware Change-Id: I61b49a6d0551463becbc3bdf1418ac9fde9d9376 * Pull wifi and IR into Hardware RevX pull last bit of global variables into hardware rev * un public everything * clean up simulator build * rename loop handler reorder setup to better match the origional main * Add Loop Handler that updates UI * Add images to their own file to shrink OmoteUI * Allow Wifi to be turned off with the macro * Update Battery Update Task instead of a time based check and update * Clean up abstract interface move defenitions out of hardwareRevX.hpp into cpp * reorder HardwareRevX functions * Add comment blocks to top of headers --------- Co-authored-by: Matthew Colvin <35540398+Mc067415@users.noreply.github.com> Co-authored-by: Matthew Colvin <Matthew.Colvin@garmin.com> |
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.. | ||
Mile.Project.Windows.Legacy | ||
assets.c | ||
freetype.props | ||
HardwareSimulator.cpp | ||
HardwareSimulator.hpp | ||
lv_conf.h | ||
lv_drv_conf.h | ||
LVGL.Drivers.vcxitems | ||
LVGL.Drivers.vcxitems.filters | ||
LVGL.ico | ||
LVGL.Portable.vcxitems | ||
LVGL.Portable.vcxitems.filters | ||
LVGL.Simulator.cpp | ||
LVGL.Simulator.manifest | ||
LVGL.Simulator.rc | ||
LVGL.Simulator.vcxproj | ||
LVGL.Simulator.vcxproj.filters | ||
Mile.Project.Properties.h | ||
omoteconfig.h | ||
resource.h |