OMOTE/LVGL Simulator/LVGL.Simulator/LVGL.Simulator.cpp

184 lines
4.2 KiB
C++

/*
* PROJECT: LVGL PC Simulator using Visual Studio
* FILE: LVGL.Simulator.cpp
* PURPOSE: Implementation for LVGL ported to Windows Desktop
*
* LICENSE: The MIT License
*
* DEVELOPER: Mouri_Naruto (Mouri_Naruto AT Outlook.com)
*/
#include <Windows.h>
#include <string>
#include "resource.h"
#include "omoteconfig.h"
#include "HardwareSimulator.hpp"
#include "OmoteUI.hpp"
#if _MSC_VER >= 1200
// Disable compilation warnings.
#pragma warning(push)
// nonstandard extension used : bit field types other than int
#pragma warning(disable : 4214)
// 'conversion' conversion from 'type1' to 'type2', possible loss of data
#pragma warning(disable : 4244)
#endif
#include "lvgl/lvgl.h"
#include "lv_drivers/win32drv/win32drv.h"
#if _MSC_VER >= 1200
// Restore compilation warnings.
#pragma warning(pop)
#endif
#include <stdio.h>
bool single_display_mode_initialization()
{
if (!lv_win32_init(
GetModuleHandleW(NULL),
SW_SHOW,
240,
320,
LoadIconW(GetModuleHandleW(NULL), MAKEINTRESOURCE(IDI_LVGL))))
{
return false;
}
lv_win32_add_all_input_devices_to_group(NULL);
return true;
}
#include <process.h>
HANDLE g_window_mutex = NULL;
bool g_initialization_status = false;
#define LVGL_SIMULATOR_MAXIMUM_DISPLAYS 16
HWND g_display_window_handles[LVGL_SIMULATOR_MAXIMUM_DISPLAYS];
unsigned int __stdcall lv_win32_window_thread_entrypoint(
void *raw_parameter)
{
size_t display_id = *(size_t *)(raw_parameter);
HINSTANCE instance_handle = GetModuleHandleW(NULL);
int show_window_mode = SW_SHOW;
HICON icon_handle = LoadIconW(instance_handle, MAKEINTRESOURCE(IDI_LVGL));
lv_coord_t hor_res = 240;
lv_coord_t ver_res = 320;
wchar_t window_title[256];
memset(window_title, 0, sizeof(window_title));
_snwprintf(
window_title,
256,
L"LVGL Simulator for Windows Desktop (Display %d)",
display_id);
g_display_window_handles[display_id] = lv_win32_create_display_window(
window_title,
hor_res,
ver_res,
instance_handle,
icon_handle,
show_window_mode);
if (!g_display_window_handles[display_id])
{
return 0;
}
g_initialization_status = true;
SetEvent(g_window_mutex);
MSG message;
while (GetMessageW(&message, NULL, 0, 0))
{
TranslateMessage(&message);
DispatchMessageW(&message);
}
lv_win32_quit_signal = true;
return 0;
}
bool multiple_display_mode_initialization()
{
if (!lv_win32_init_window_class())
{
return false;
}
for (size_t i = 0; i < LVGL_SIMULATOR_MAXIMUM_DISPLAYS; ++i)
{
g_initialization_status = false;
g_window_mutex = CreateEventExW(NULL, NULL, 0, EVENT_ALL_ACCESS);
_beginthreadex(
NULL,
0,
lv_win32_window_thread_entrypoint,
&i,
0,
NULL);
WaitForSingleObjectEx(g_window_mutex, INFINITE, FALSE);
CloseHandle(g_window_mutex);
if (!g_initialization_status)
{
return false;
}
}
lv_win32_window_context_t *context = (lv_win32_window_context_t *)(lv_win32_get_window_context(g_display_window_handles[0]));
if (context)
{
lv_win32_pointer_device_object = context->mouse_device_object;
lv_win32_keypad_device_object = context->keyboard_device_object;
lv_win32_encoder_device_object = context->mousewheel_device_object;
}
lv_win32_add_all_input_devices_to_group(NULL);
return true;
}
#ifndef LV_ATTRIBUTE_MEM_ALIGN
#define LV_ATTRIBUTE_MEM_ALIGN
#endif
int main()
{
auto hal = std::make_shared<HardwareSimulator>();
hal->init();
auto ui = OmoteUI::getInstance(hal);
if (!single_display_mode_initialization())
{
return -1;
}
ui->layout_UI();
while (!lv_win32_quit_signal)
{
lv_task_handler();
// std::string strng = std::to_string(scroll_value);
// const char* pchar = strng.c_str();
// OutputDebugStringW();
// lv_label_set_text_fmt(scrollPos, "%d %d", lv_obj_get_scroll_x(lv_tabview_get_content(tabview)), lv_obj_get_scroll_x(panel));
Sleep(1);
}
return 0;
}