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#ifndef __CONFIGULATOR_H__
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#define __CONFIGULATOR_H__
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#include <stdint.h>
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#define CFGLR_BACKENDS_MAX (04)
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#define CFGLR_ELEMENTS_MAX (12)
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#define CFGLR_SIGNALERS_MAX (04)
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typedef enum {
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CFGLR_SIGNAL_LOADED = 0,
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CFGLR_SIGNAL_CHANGE,
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CFGLR_SIGNAL_DELETE,
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} cfglr_signal_e;
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typedef enum {
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CFGLR_DATATYPE_U8 = 0,
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CFGLR_DATATYPE_I8,
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CFGLR_DATATYPE_U16,
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CFGLR_DATATYPE_I16,
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CFGLR_DATATYPE_U32,
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CFGLR_DATATYPE_I32,
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CFGLR_DATATYPE_U64,
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CFGLR_DATATYPE_I64,
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CFGLR_DATATYPE_STR,
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CFGLR_DATATYPE_BIN,
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} cfglr_datatype_e;
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#define CFGLR_DATATYPE_COUNT (uint8_t)(CFGLR_DATATYPE_BIN - CFGLR_DATATYPE_U8)
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typedef struct cfglr_signaler cfglr_signaler_t;
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typedef struct cfglr_handle_struct cfglr_handle_t;
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typedef struct cfglr_element cfglr_element_t;
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typedef void (*cfglr_signaler_init_t)(cfglr_signaler_t *signaler, cfglr_element_t *element, cfglr_handle_t *handle);
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typedef void (*cfglr_signaler_dispatch_t)(cfglr_signaler_t *signaler, cfglr_element_t *element, cfglr_signal_e sig);
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// TODO determine if key is actually needed here
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struct cfglr_signaler {
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const char *key;
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cfglr_signaler_dispatch_t dispatch;
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cfglr_signaler_init_t init;
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void *handle;
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};
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struct cfglr_element {
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const char *key;
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uint8_t dirty;
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uint8_t signaler_count;
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cfglr_datatype_e datatype;
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// TODO precalcualte sizes in an array and use datatype enum to look up
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uint8_t datatype_size;
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uint8_t default_size;
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void *data;
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void *default_data;
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cfglr_handle_t *handle;
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cfglr_signaler_t signalers[CFGLR_SIGNALERS_MAX];
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};
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#define CFGLR_ELEMENT(KEY, TYPE, SIZE, DEFAULT, DEF_SIZE, SIGNALERS...) (cfglr_element_t){\
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.key = KEY,\
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.datatype = TYPE,\
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.datatype_size = SIZE,\
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.default_data = (void*)DEFAULT,\
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.default_size = DEF_SIZE,\
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.signalers = {\
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SIGNALERS,\
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{ NULL }\
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}\
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}
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#define CFGLR_ELEMENT_U8(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_U8, sizeof(uint8_t), DEFAULT, 1, SIGNALERS)
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#define CFGLR_ELEMENT_I8(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_I8, sizeof(int8_t), DEFAULT, 1, SIGNALERS)
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#define CFGLR_ELEMENT_U16(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_U16, sizeof(uint16_t), DEFAULT, 2, SIGNALERS)
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#define CFGLR_ELEMENT_I16(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_I16, sizeof(int16_t), DEFAULT, 2, SIGNALERS)
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#define CFGLR_ELEMENT_U32(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_U32, sizeof(uint32_t), DEFAULT, 4, SIGNALERS)
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#define CFGLR_ELEMENT_I32(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_I32, sizeof(int32_t), DEFAULT, 4, SIGNALERS)
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#define CFGLR_ELEMENT_U64(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_U64, sizeof(uint64_t), DEFAULT, 8, SIGNALERS)
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#define CFGLR_ELEMENT_I64(KEY, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_I64, sizeof(int64_t), DEFAULT, 8, SIGNALERS)
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#define CFGLR_ELEMENT_BIN(KEY, SIZE, DEFAULT, DEF_SIZE, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_BIN, SIZE, DEFAULT, DEF_SIZE, SIGNALERS)
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#define CFGLR_ELEMENT_STR(KEY, SIZE, DEFAULT, SIGNALERS...) CFGLR_ELEMENT(KEY, CFGLR_DATATYPE_STR, SIZE, DEFAULT, strlen(DEFAULT), SIGNALERS)
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typedef struct cfglr_backend cfglr_backend_t;
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typedef void (*cfglr_backend_open_t)(cfglr_backend_t *backend, cfglr_handle_t *handle);
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typedef void (*cfglr_backend_close_t)(cfglr_backend_t *backend, cfglr_handle_t *handle);
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typedef uint16_t (*cfglr_backend_get_t)(cfglr_backend_t *backend, cfglr_element_t *element, cfglr_handle_t *handle);
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typedef uint16_t (*cfglr_backend_set_t)(cfglr_backend_t *backend, cfglr_element_t *element, cfglr_handle_t *handle);
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uint16_t cfglr_commit(cfglr_element_t *element);
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uint16_t cfglr_commit_data(cfglr_backend_t *backend, cfglr_element_t *element, cfglr_handle_t *handle);
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struct cfglr_backend {
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cfglr_backend_open_t open;
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cfglr_backend_close_t close;
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cfglr_backend_get_t get;
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cfglr_backend_set_t set;
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void *handle;
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};
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#define CFGLR_BACKEND(OPEN, CLOSE, GET, SET) {\
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.open = OPEN,\
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.close = CLOSE,\
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.get = GET,\
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.set = SET,\
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}
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struct cfglr_handle_struct {
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const char *namespace;
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// TODO cleanup, what is store_default for?
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uint8_t store_default;
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uint8_t backend_count;
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uint8_t element_count;
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cfglr_backend_t backend;
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cfglr_element_t elements[CFGLR_ELEMENTS_MAX];
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};
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uint8_t cfglr_init(cfglr_handle_t *handle);
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uint8_t cfglr_fetch_data(cfglr_backend_t *backend, cfglr_element_t *element, cfglr_handle_t *handler);
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cfglr_element_t * cfglr_get_element(cfglr_handle_t *handle, const char *name);
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2024-11-30 00:15:19 -05:00
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#include "cfglr_log.h"
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#include "cfglr_nvs.h"
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#include "cfglr_signaler_callback.h"
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#include "cfglr_signaler_idf_event.h"
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#include "cfglr_signaler_lvgl.h"
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#endif//__CONFIGULATOR_H__
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