Matthew Colvin
064d442a97
Add Loop Handler that updates UI
2023-07-29 17:54:02 -05:00
Matthew Colvin
e29e2aa7e9
rename loop handler
...
reorder setup to better match the origional main
2023-07-29 17:42:08 -05:00
Matthew Colvin
5d1b0086fd
clean up simulator build
2023-07-29 10:31:34 -05:00
Matthew Colvin
135a25a798
un public everything
2023-07-29 10:24:34 -05:00
Matthew Colvin
21a703902f
Pull wifi and IR into Hardware RevX
...
pull last bit of global variables into hardware rev
2023-07-29 08:58:13 -05:00
Matthew Colvin
98ecfb0de2
pull in touch screen, IMU and slow screen wake into hardware
...
Change-Id: I61b49a6d0551463becbc3bdf1418ac9fde9d9376
2023-07-28 17:06:46 -05:00
Matthew Colvin
9ea98fc208
pull Prefrences, IMU interrupt and sleep into the hardware class
...
Change-Id: I082ae086ed70306789df80eafce8870a5cdfd125
2023-07-28 16:53:47 -05:00
Matthew Colvin
dab062008f
put pin mode config into hardwarerevX class along with some other hardware things. Still lots of work to pull everything into the HAL.
...
Change-Id: If3cacc43d43670b0ff2233140b1cff66a4aeb48d
2023-07-28 16:32:07 -05:00
Matthew Colvin
8af4b276cf
code format
...
update visual studio solution to build all versions properly
Pull pin defs into config file
use config file to allow USE_SIMULATOR checks in OmoteUI
this will allow the sim to compile in specific code within the UI
2023-07-28 11:38:25 -05:00
Matthew Colvin
e7da8f63fb
Pull out OmoteUI into its own hpp/cpp that
...
only controls UI/UX
Added HardwareAbstractionInterface to allow UI to be decoupled
Add OmoteUI class/Header to visual studio solution
Bump the compiler to c++17 for std::clamp
2023-07-28 11:34:28 -05:00
Max
be3a203fe5
action badges added
2023-07-28 13:19:26 +02:00
Matthew Colvin
65d6eb96f2
Add actions ( #16 )
...
* add platformIO build action
Change-Id: I945ec3be82dbc862525bf81540e1c6ef267be476
* add simulator build actions
including x64 and x86 build targets
* remove metaproj used for debugging the actions
Change-Id: Ifec6796326c1f41bd0209a152efa7bb0502a9af7
---------
Co-authored-by: Matthew Colvin <Matthew.Colvin@garmin.com>
2023-07-28 12:35:16 +02:00
Max K
4eb6590c58
added instruction for the simulator
2023-07-23 20:04:46 +02:00
Max K
53f9d1b2e0
LVGL simulator fix
...
Added obj folder to lvgl
2023-07-23 19:10:25 +02:00
Max
bab8794253
unnecessary files removed
2023-07-23 18:06:28 +02:00
Max K
8f74f63522
Merge pull request #5 from eltociear/patch-1
...
Fix typo in ftsdf.c
2023-07-23 16:09:08 +02:00
Max
4704080409
New Readme
2023-07-21 22:23:39 +02:00
Max K
4dd89d4b88
Update BOM.csv
2023-07-16 22:12:54 +02:00
Max K
756450ea2c
BOM fixes
...
- part count fixed (#8 )
- J1 added as optional component
2023-07-16 22:12:28 +02:00
Max K
963e455637
fixed missing part in BOM
2023-07-15 12:41:46 +02:00
Max K
b54007f017
Fixed missing parts in BOM
...
R1, R38, R39, R40
2023-07-15 12:31:49 +02:00
Ikko Eltociear Ashimine
61b956a934
Fix typo in ftsdf.c
...
arbitary -> arbitrary
2023-07-12 00:57:40 +09:00
Max
7b5d897dcc
GERBER files added
2023-07-08 16:27:39 +02:00
Max
524465587a
Update BOM.csv
2023-07-08 15:58:27 +02:00
Max K
498cc56623
Update BOM.csv
2023-07-08 15:55:27 +02:00
Max
947e843112
BOM added
2023-07-08 15:54:17 +02:00
Max
6b118665f2
Merge branch 'main' of https://github.com/CoretechR/OMOTE
2023-07-08 10:22:40 +02:00
Max
0784a3b344
Removed font dependency
...
"Fredoka Light" font no longer needed
2023-07-08 10:22:20 +02:00
Max K
4557832425
Added some GIFs
2023-07-01 10:40:51 +02:00
Max
00145ed0dc
Initial Upload
2023-06-28 20:26:56 +02:00