update visual studio solution to build all versions properly
Pull pin defs into config file
use config file to allow USE_SIMULATOR checks in OmoteUI
this will allow the sim to compile in specific code within the UI
only controls UI/UX
Added HardwareAbstractionInterface to allow UI to be decoupled
Add OmoteUI class/Header to visual studio solution
Bump the compiler to c++17 for std::clamp
* add platformIO build action
Change-Id: I945ec3be82dbc862525bf81540e1c6ef267be476
* add simulator build actions
including x64 and x86 build targets
* remove metaproj used for debugging the actions
Change-Id: Ifec6796326c1f41bd0209a152efa7bb0502a9af7
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Co-authored-by: Matthew Colvin <Matthew.Colvin@garmin.com>